<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" href="developer_help_price_list.xsl"?>
<ProductKits>
  <AllShortCuts>
    <ShortCut>
      <LinkName>Home</LinkName>
      <LinkAddr>home.cgi</LinkAddr>
    </ShortCut>
    <ShortCut>
      <LinkName>Painter Submission</LinkName>
      <LinkAddr>painter.cgi</LinkAddr>
    </ShortCut>
    <ShortCut>
      <LinkName>Builder Submission</LinkName>
      <LinkAddr>builder.cgi</LinkAddr>
    </ShortCut>
    <ShortCut>
      <LinkName>Tracking</LinkName>
      <LinkAddr>tracking.cgi</LinkAddr>
    </ShortCut>
    <ShortCut>
      <LinkName>Order Items</LinkName>
      <LinkAddr>order.cgi</LinkAddr>
    </ShortCut>
    <ShortCut>
      <LinkName>Forums</LinkName>
      <LinkAddr>javascript:location.href=getCluster(&apos;forums&apos;) 
   + &quot;forums/postlist.pl?Cat=&amp;Board=developer&quot;</LinkAddr>
    </ShortCut>
    <ShortCut>
      <LinkName>Downloads</LinkName>
      <LinkAddr>downloads.cgi</LinkAddr>
    </ShortCut>
    <ShortCut>
      <LinkName>Help</LinkName>
      <LinkAddr>developer_program.html</LinkAddr>
    </ShortCut>
  </AllShortCuts>
  <KitCategory>
    <KitCategoryName>StyleMaker Kits</KitCategoryName>
    <KitCategoryDisplayName>StyleMaker and Clothing Templates</KitCategoryDisplayName>
    <KitCategoryDescription></KitCategoryDescription>
    <LastUpdate>07/01/2009</LastUpdate>
    <KitCategoryDownloadFileName>SetupStyleMaker_20090701.exe</KitCategoryDownloadFileName>
    <KitType>stylemaker</KitType>
    <CurrentAppVersion>5.3</CurrentAppVersion>
    <KitSet>
      <KitSetName>Women&apos;s Fitted Tops</KitSetName>
      <KitSetDesc>Fashion your own fabulous shirts, sweaters, tanks and hoodies.</KitSetDesc>
      <KitSetFileName></KitSetFileName>
      <KitSetStyle>FittedTop1</KitSetStyle>
      <AssetPathMapping>av</AssetPathMapping>
      <LastUpdate>12/11/2006</LastUpdate>
      <ProductKit>
        <kN>1</kN>
        <KitName>Fitted Women&apos;s Top Maker</KitName>
        <KitDisplayName>Women&apos;s Fitted Top Maker</KitDisplayName>
        <KitFileNameBase>fittedtop</KitFileNameBase>
        <KitStyle>fitted01</KitStyle>
        <DeveloperPrice>1250</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000247</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute></Skute>
        <Icon>ChangeMe/Icons/1000574sk1prplpockettee.swf</Icon>
        <SubmitCatName>StyleMaker -- Fitted Womens Top - Fitted Womens Top Maker</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>eq256</Width>
          <Height>eq128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>3</kN>
        <KitName>HiRes Fitted Women&apos;s Top Maker</KitName>
        <KitDisplayName>Women&apos;s Fitted Top Maker HiRes</KitDisplayName>
        <KitFileNameBase>fittedtop_high</KitFileNameBase>
        <KitStyle>fitted02</KitStyle>
        <DeveloperPrice>2150</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000247</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute></Skute>
        <Icon>ChangeMe/Icons/1000574sk1prplpockettee.swf</Icon>
        <SubmitCatName>StyleMaker -- Fitted Womens Top - HiRes Fitted Womens Top Maker</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>eq512</Width>
          <Height>eq256</Height>
        </Texture1>
      </ProductKit>
    </KitSet>
    <KitSet>
      <KitSetName>Women&apos;s Bottoms</KitSetName>
      <KitSetDesc>Design your own stylin&apos; skirts, pants, and shorts.</KitSetDesc>
      <KitSetFileName></KitSetFileName>
      <KitSetStyle>FittedBottom1</KitSetStyle>
      <AssetPathMapping>av</AssetPathMapping>
      <LastUpdate>12/11/2006</LastUpdate>
      <ProductKit>
        <kN>5</kN>
        <KitName>Women&apos;s Bottom Maker</KitName>
        <KitDisplayName>Women&apos;s Bottom Maker</KitDisplayName>
        <KitFileNameBase>bottom</KitFileNameBase>
        <KitStyle>baggy01</KitStyle>
        <DeveloperPrice>1050</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000619</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute></Skute>
        <Icon>ChangeMe/Icons/1000515sk5prplskirtpants.swf</Icon>
        <SubmitCatName>StyleMaker -- Womens Bottom - Womens Bottom Maker</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>eq128</Width>
          <Height>eq256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>6</kN>
        <KitName>HiRes Women&apos;s Bottom Maker</KitName>
        <KitDisplayName>Women&apos;s Bottom Maker HiRes</KitDisplayName>
        <KitFileNameBase>bottom_hi</KitFileNameBase>
        <KitStyle>baggy02</KitStyle>
        <DeveloperPrice>1450</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000619</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute></Skute>
        <Icon>ChangeMe/Icons/1000515sk5prplskirtpants.swf</Icon>
        <SubmitCatName>StyleMaker -- Womens Bottom - HiRes Womens Bottom Maker</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>eq256</Width>
          <Height>eq512</Height>
        </Texture1>
      </ProductKit>
    </KitSet>
    <KitSet>
      <KitSetName>Men&apos;s Casual Tops</KitSetName>
      <KitSetDesc>Make cool clothing creations for male avatars.</KitSetDesc>
      <KitSetFileName></KitSetFileName>
      <KitSetStyle>BaggyTop1</KitSetStyle>
      <AssetPathMapping>av</AssetPathMapping>
      <LastUpdate>12/11/2006</LastUpdate>
      <ProductKit>
        <kN>2</kN>
        <KitName>Men&apos;s Casual Top Maker</KitName>
        <KitDisplayName>Men&apos;s Casual Top Maker</KitDisplayName>
        <KitFileNameBase>baggytop</KitFileNameBase>
        <KitStyle>fittedb01</KitStyle>
        <DeveloperPrice>1300</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000298</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute></Skute>
        <Icon>ChangeMe/Icons/kft0ub0014_oxford02_plnred.swf</Icon>
        <SubmitCatName>StyleMaker -- Mens Casual Tops - Mens Casual Top Maker</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>eq256</Width>
          <Height>eq128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>4</kN>
        <KitName>HiRes Men&apos;s Casual Top Maker</KitName>
        <KitDisplayName>Men&apos;s Casual Top Maker HiRes</KitDisplayName>
        <KitFileNameBase>baggytop_high</KitFileNameBase>
        <KitStyle>fittedb02</KitStyle>
        <DeveloperPrice>2150</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000298</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute></Skute>
        <Icon>ChangeMe/Icons/kft0ub0014_oxford02_plnred.swf</Icon>
        <SubmitCatName>StyleMaker -- Mens Casual Tops - HiRes Mens Casual Top Maker</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>eq512</Width>
          <Height>eq256</Height>
        </Texture1>
      </ProductKit>
    </KitSet>
    <KitSet>
      <KitSetName>Miscellaneous Clothing</KitSetName>
      <KitSetDesc>Get these extra fashion goodies. Pants, shoes, glasses, hairstyles and more.</KitSetDesc>
      <KitSetFileName></KitSetFileName>
      <KitSetStyle>MiscClothes1</KitSetStyle>
      <AssetPathMapping>av</AssetPathMapping>
      <LastUpdate>07/09/2009</LastUpdate>
      <ProductKit>
        <kN>1001</kN>
        <KitName>Women&apos;s Baseball Cap</KitName>
        <KitDisplayName>Women&apos;s Baseball Cap</KitDisplayName>
        <KitFileNameBase>womens_baseball</KitFileNameBase>
        <KitStyle>fhr01</KitStyle>
        <DeveloperPrice>800</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000197</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0hr0025_ballcap01.skute</Skute>
        <Icon>ChangeMe/Icons/1003442blue.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Baseball Cap</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>4096</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2001</kN>
        <KitName>HiRes Women&apos;s Baseball Cap</KitName>
        <KitDisplayName>Women&apos;s Baseball Cap HiRes</KitDisplayName>
        <KitFileNameBase>womens_baseball_high</KitFileNameBase>
        <KitStyle>fhr08</KitStyle>
        <DeveloperPrice>900</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000197</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0hr0025_ballcap01.skute</Skute>
        <Icon>ChangeMe/Icons/1003442blue.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens Baseball Cap</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1002</kN>
        <KitName>Women&apos;s Beanie</KitName>
        <KitDisplayName>Women&apos;s Beanie</KitDisplayName>
        <KitFileNameBase>womens_Beanie</KitFileNameBase>
        <KitStyle>fhr02</KitStyle>
        <DeveloperPrice>900</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000198</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0hr0026_skully.skute</Skute>
        <Icon>ChangeMe/Icons/1003447wave.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Beanie</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2002</kN>
        <KitName>HiRes Women&apos;s Beanie</KitName>
        <KitDisplayName>Women&apos;s Beanie HiRes</KitDisplayName>
        <KitFileNameBase>womens_beanie_high</KitFileNameBase>
        <KitStyle>fhr03</KitStyle>
        <DeveloperPrice>1300</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000198</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0hr0026_skully.skute</Skute>
        <Icon>ChangeMe/Icons/1003447wave.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens Beanie</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1003</kN>
        <KitName>Women&apos;s Newsboy Hat</KitName>
        <KitDisplayName>Women&apos;s Newsboy Hat</KitDisplayName>
        <KitFileNameBase>womens_newsboy</KitFileNameBase>
        <KitStyle>fhr04</KitStyle>
        <DeveloperPrice>800</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000348</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0hr0031_kango.skute</Skute>
        <Icon>ChangeMe/Icons/1035992_v2merch.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Newsboy Hat</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>4096</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2003</kN>
        <KitName>HiRes Women&apos;s Newsboy Hat</KitName>
        <KitDisplayName>Women&apos;s Newsboy Hat HiRes</KitDisplayName>
        <KitFileNameBase>womens_newsboy_high</KitFileNameBase>
        <KitStyle>fhr05</KitStyle>
        <DeveloperPrice>900</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000348</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0hr0031_kango.skute</Skute>
        <Icon>ChangeMe/Icons/1035992_v2merch.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Womens Newsboy Hat</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1004</kN>
        <KitName>Women&apos;s Rasta Hairstyle</KitName>
        <KitDisplayName>Women&apos;s Rasta Hairstyle</KitDisplayName>
        <KitFileNameBase>womens_rasta</KitFileNameBase>
        <KitStyle>fhr06</KitStyle>
        <DeveloperPrice>800</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000347</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0hr0029_dred01.skute</Skute>
        <Icon>ChangeMe/Icons/1035984_v2merch.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Rasta Hairstyle</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>2048</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po32</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2004</kN>
        <KitName>HiRes Women&apos;s Rasta Hairstyle</KitName>
        <KitDisplayName>Women&apos;s Rasta Hairstyle HiRes</KitDisplayName>
        <KitFileNameBase>womens_rasta_high</KitFileNameBase>
        <KitStyle>fhr07</KitStyle>
        <DeveloperPrice>900</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000347</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0hr0029_dred01.skute</Skute>
        <Icon>ChangeMe/Icons/1035984_v2merch.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Womens Rasta Hairstyle</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>8192</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2005</kN>
        <KitName>Women&apos;s Fedora Hat</KitName>
        <KitDisplayName>Women&apos;s Fedora Hat</KitDisplayName>
        <KitFileNameBase>womens_fedora</KitFileNameBase>
        <KitStyle>fhr09</KitStyle>
        <DeveloperPrice>1000</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000659</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0hr0063_fedora.skute</Skute>
        <Icon>ChangeMe/Icons/kft0hr0063_fedora.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Fedora Hat</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2006</kN>
        <KitName>HiRes Women&apos;s Fedora Hat</KitName>
        <KitDisplayName>Women&apos;s Fedora Hat HiRes</KitDisplayName>
        <KitFileNameBase>womens_fedora_high</KitFileNameBase>
        <KitStyle>fhr10</KitStyle>
        <DeveloperPrice>1450</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000659</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0hr0063_fedora.skute</Skute>
        <Icon>ChangeMe/Icons/kft0hr0063_fedora.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens Fedora Hat</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1100</kN>
        <KitName>Women&apos;s Groovy Glasses</KitName>
        <KitDisplayName>Women&apos;s Groovy Glasses</KitDisplayName>
        <KitFileNameBase>womens_groovy</KitFileNameBase>
        <KitStyle>fgl01</KitStyle>
        <DeveloperPrice>800</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000255</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0gl0006_hippy.skute</Skute>
        <Icon>ChangeMe/Icons/1023401gldblu.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Groovy Glasses</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>4096</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1101</kN>
        <KitName>Women&apos;s Neo Glasses</KitName>
        <KitDisplayName>Women&apos;s Neo Glasses</KitDisplayName>
        <KitFileNameBase>womens_neo</KitFileNameBase>
        <KitStyle>fgl02</KitStyle>
        <DeveloperPrice>850</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000254</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0gl0005_slick.skute</Skute>
        <Icon>ChangeMe/Icons/1023400slvrblu.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Neo Glasses</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>8192</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1102</kN>
        <KitName>Women&apos;s Nerdy Glasses</KitName>
        <KitDisplayName>Women&apos;s Nerdy Glasses</KitDisplayName>
        <KitFileNameBase>womens_nerdy</KitFileNameBase>
        <KitStyle>fgl03</KitStyle>
        <DeveloperPrice>800</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000252</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0gl0000_scholar.skute</Skute>
        <Icon>ChangeMe/Icons/1023396black.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Nerdy Glasses</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>4096</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1103</kN>
        <KitName>Women&apos;s Racer Goggles</KitName>
        <KitDisplayName>Women&apos;s Racer Goggles</KitDisplayName>
        <KitFileNameBase>womens_racer</KitFileNameBase>
        <KitStyle>fgl04</KitStyle>
        <DeveloperPrice>800</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000256</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0gl0003_racegogle.skute</Skute>
        <Icon>ChangeMe/Icons/1023403black.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Racer Goggles</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>4096</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1104</kN>
        <KitName>Women&apos;s Retro Glasses</KitName>
        <KitDisplayName>Women&apos;s Retro Glasses</KitDisplayName>
        <KitFileNameBase>womens_retro</KitFileNameBase>
        <KitStyle>fgl05</KitStyle>
        <DeveloperPrice>800</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000253</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0gl0001_retro.skute</Skute>
        <Icon>ChangeMe/Icons/1023399bcat.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Retro Glasses</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>4096</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1105</kN>
        <KitName>Women&apos;s Full Face Mask</KitName>
        <KitDisplayName>Women&apos;s Full Face Mask</KitDisplayName>
        <KitFileNameBase>womens_fullface</KitFileNameBase>
        <KitStyle>fgl06</KitStyle>
        <DeveloperPrice>1650</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000406</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0gl0100_fullmask.skute</Skute>
        <Icon>ChangeMe/Icons/kft0gl0100_fullmask.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Full Face Mask</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1106</kN>
        <KitName>Women&apos;s Half Face Mask</KitName>
        <KitDisplayName>Women&apos;s Half Face Mask</KitDisplayName>
        <KitFileNameBase>womens_halfface</KitFileNameBase>
        <KitStyle>fgl07</KitStyle>
        <DeveloperPrice>1600</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000406</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0gl0101_halfmask.skute</Skute>
        <Icon>ChangeMe/Icons/kft0gl0101_halfmask.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Half Face Mask</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1107</kN>
        <KitName>Women&apos;s Moon Stars Mask</KitName>
        <KitDisplayName>Women&apos;s Moon Stars Mask</KitDisplayName>
        <KitFileNameBase>womens_moonstars</KitFileNameBase>
        <KitStyle>fgl08</KitStyle>
        <DeveloperPrice>1700</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000406</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0gl0102_stars.skute</Skute>
        <Icon>ChangeMe/Icons/kft0gl0102_stars.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Moon Stars Mask</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1108</kN>
        <KitName>Women&apos;s Moon Mask</KitName>
        <KitDisplayName>Women&apos;s Moon Mask</KitDisplayName>
        <KitFileNameBase>womens_moon</KitFileNameBase>
        <KitStyle>fgl09</KitStyle>
        <DeveloperPrice>1650</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000406</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0gl0103_moon.skute</Skute>
        <Icon>ChangeMe/Icons/kft0gl0103_moon.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Moon Mask</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1109</kN>
        <KitName>Women&apos;s Fish Mask</KitName>
        <KitDisplayName>Women&apos;s Fish Mask</KitDisplayName>
        <KitFileNameBase>womens_fish</KitFileNameBase>
        <KitStyle>fgl10</KitStyle>
        <DeveloperPrice>1750</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000406</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0gl0104_fish.skute</Skute>
        <Icon>ChangeMe/Icons/kft0gl0104_fish.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Fish Mask</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1110</kN>
        <KitName>Women&apos;s Elephant Mask</KitName>
        <KitDisplayName>Women&apos;s Elephant Mask</KitDisplayName>
        <KitFileNameBase>womens_elephant</KitFileNameBase>
        <KitStyle>fgl11</KitStyle>
        <DeveloperPrice>1800</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000406</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0gl0105_elephant.skute</Skute>
        <Icon>ChangeMe/Icons/kft0gl0105_elephant.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Elephant Mask</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1200</kN>
        <KitName>Women&apos;s Bell-Sleeve Midriff</KitName>
        <KitDisplayName>Women&apos;s Bell-Sleeve Midriff</KitDisplayName>
        <KitFileNameBase>womens_bellsleeve</KitFileNameBase>
        <KitStyle>fub01</KitStyle>
        <DeveloperPrice>1150</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000004</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0ub03.skute</Skute>
        <Icon>ChangeMe/Icons/1000563sk3pinkflowizz.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Bell-Sleeve Midriff</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2200</kN>
        <KitName>HiRes Women&apos;s Bell-Sleeve Midriff</KitName>
        <KitDisplayName>Women&apos;s Bell-Sleeve Midriff HiRes</KitDisplayName>
        <KitFileNameBase>womens_bellsleeve_high</KitFileNameBase>
        <KitStyle>fub02</KitStyle>
        <DeveloperPrice>2050</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000004</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0ub03.skute</Skute>
        <Icon>ChangeMe/Icons/1000563sk3pinkflowizz.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens Bell-Sleeve Midriff</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1201</kN>
        <KitName>Women&apos;s Cap Sleeve T-shirt</KitName>
        <KitDisplayName>Women&apos;s Cap Sleeve T-Shirt</KitDisplayName>
        <KitFileNameBase>womens_capsleeve</KitFileNameBase>
        <KitStyle>fub03</KitStyle>
        <DeveloperPrice>1200</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000005</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0ub01.skute</Skute>
        <Icon>ChangeMe/Icons/1000574sk1prplpockettee.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Cap Sleeve T-shirt</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2201</kN>
        <KitName>HiRes Women&apos;s Cap Sleeve T-shirt</KitName>
        <KitDisplayName>Women&apos;s Cap Sleeve T-Shirt HiRes</KitDisplayName>
        <KitFileNameBase>womens_capsleeve_high</KitFileNameBase>
        <KitStyle>fub04</KitStyle>
        <DeveloperPrice>2100</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000005</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0ub01.skute</Skute>
        <Icon>ChangeMe/Icons/1000574sk1prplpockettee.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens Cap Sleeve T-shirt</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1202</kN>
        <KitName>Women&apos;s Halter Top</KitName>
        <KitDisplayName>Women&apos;s Halter Top</KitDisplayName>
        <KitFileNameBase>womens_haltertop</KitFileNameBase>
        <KitStyle>fub05</KitStyle>
        <DeveloperPrice>1200</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000220</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0ub0012_halter01.skute</Skute>
        <Icon>ChangeMe/Icons/1023456black.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Halter Top</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2202</kN>
        <KitName>HiRes Women&apos;s Halter Top</KitName>
        <KitDisplayName>Women&apos;s Halter Top HiRes</KitDisplayName>
        <KitFileNameBase>womens_haltertop_high</KitFileNameBase>
        <KitStyle>fub06</KitStyle>
        <DeveloperPrice>2050</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000220</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0ub0012_halter01.skute</Skute>
        <Icon>ChangeMe/Icons/1023456black.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens Halter Top</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1203</kN>
        <KitName>Women&apos;s Long Tanktop</KitName>
        <KitDisplayName>Women&apos;s Long Tanktop</KitDisplayName>
        <KitFileNameBase>womens_longtanktop</KitFileNameBase>
        <KitStyle>fub07</KitStyle>
        <DeveloperPrice>1200</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000623</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0ub0038_longtank.skute</Skute>
        <Icon>ChangeMe/Icons/kft0ub0038_longtank.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Long Tanktop</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2203</kN>
        <KitName>HiRes Women&apos;s Long Tanktop</KitName>
        <KitDisplayName>Women&apos;s Long Tanktop HiRes</KitDisplayName>
        <KitFileNameBase>womens_longtanktop_high</KitFileNameBase>
        <KitStyle>fub08</KitStyle>
        <DeveloperPrice>2050</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000623</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0ub0038_longtank.skute</Skute>
        <Icon>ChangeMe/Icons/kft0ub0038_longtank.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens Long Tanktop</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1204</kN>
        <KitName>Women&apos;s One-Shoulder Top</KitName>
        <KitDisplayName>Women&apos;s One-Shoulder Top</KitDisplayName>
        <KitFileNameBase>womens_oneshoulder</KitFileNameBase>
        <KitStyle>fub09</KitStyle>
        <DeveloperPrice>1200</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000215</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0ub0011_1sholder01.skute</Skute>
        <Icon>ChangeMe/Icons/1023428green.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens One Shoulder Top</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2204</kN>
        <KitName>HiRes Women&apos;s One-Shoulder Top</KitName>
        <KitDisplayName>Women&apos;s One-Shoulder Top HiRes</KitDisplayName>
        <KitFileNameBase>womens_oneshoulder_high</KitFileNameBase>
        <KitStyle>fub10</KitStyle>
        <DeveloperPrice>2050</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000215</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0ub0011_1sholder01.skute</Skute>
        <Icon>ChangeMe/Icons/1023428green.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens One Shoulder Top</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1205</kN>
        <KitName>Women&apos;s Racer Jacket</KitName>
        <KitDisplayName>Women&apos;s Racer Jacket</KitDisplayName>
        <KitFileNameBase>womens_racerjacket</KitFileNameBase>
        <KitStyle>fub11</KitStyle>
        <DeveloperPrice>1200</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000216</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0ub0006_racerjack01.skute</Skute>
        <Icon>ChangeMe/Icons/1001283hddie_2_black.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Racer Jacket</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2205</kN>
        <KitName>HiRes Women&apos;s Racer Jacket</KitName>
        <KitDisplayName>Women&apos;s Racer Jacket HiRes</KitDisplayName>
        <KitFileNameBase>womens_racerjacket_high</KitFileNameBase>
        <KitStyle>fub12</KitStyle>
        <DeveloperPrice>2100</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000216</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0ub0006_racerjack01.skute</Skute>
        <Icon>ChangeMe/Icons/1001283hddie_2_black.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens Racer Jacket</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1206</kN>
        <KitName>Women&apos;s Tankini</KitName>
        <KitDisplayName>Women&apos;s Tankini</KitDisplayName>
        <KitFileNameBase>womens_tankini</KitFileNameBase>
        <KitStyle>fub13</KitStyle>
        <DeveloperPrice>1200</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000006</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0ub02.skute</Skute>
        <Icon>ChangeMe/Icons/1000605sk2black.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Tankini</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2206</kN>
        <KitName>HiRes Women&apos;s Tankini</KitName>
        <KitDisplayName>Women&apos;s Tankini HiRes</KitDisplayName>
        <KitFileNameBase>womens_tankini_high</KitFileNameBase>
        <KitStyle>fub14</KitStyle>
        <DeveloperPrice>2050</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000006</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0ub02.skute</Skute>
        <Icon>ChangeMe/Icons/1000605sk2black.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens Tankini</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1300</kN>
        <KitName>Women&apos;s Bermuda Shorts</KitName>
        <KitDisplayName>Women&apos;s Bermuda Shorts</KitDisplayName>
        <KitFileNameBase>womens_bermuda</KitFileNameBase>
        <KitStyle>flb01</KitStyle>
        <DeveloperPrice>1000</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000222</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb0009_bermuda01.skute</Skute>
        <Icon>ChangeMe/Icons/1023465blue.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Bermuda Shorts</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2300</kN>
        <KitName>HiRes Women&apos;s Bermuda Shorts</KitName>
        <KitDisplayName>Women&apos;s Bermuda Shorts HiRes</KitDisplayName>
        <KitFileNameBase>womens_bermuda_high</KitFileNameBase>
        <KitStyle>flb02</KitStyle>
        <DeveloperPrice>1450</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000222</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb0009_bermuda01.skute</Skute>
        <Icon>ChangeMe/Icons/1023465blue.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Womens Bermuda Shorts</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1301</kN>
        <KitName>Women&apos;s Bikini Bottoms</KitName>
        <KitDisplayName>Women&apos;s Bikini Bottoms</KitDisplayName>
        <KitFileNameBase>womens_bikini</KitFileNameBase>
        <KitStyle>flb03</KitStyle>
        <DeveloperPrice>1000</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000010</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb02.skute</Skute>
        <Icon>ChangeMe/Icons/1000506sk2black.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Bikini Bottoms</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2301</kN>
        <KitName>HiRes Women&apos;s Bikini Bottoms</KitName>
        <KitDisplayName>Women&apos;s Bikini Bottoms HiRes</KitDisplayName>
        <KitFileNameBase>womens_bikini_high</KitFileNameBase>
        <KitStyle>flb04</KitStyle>
        <DeveloperPrice>1450</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000010</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb02.skute</Skute>
        <Icon>ChangeMe/Icons/1000506sk2black.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens Bikini Bottoms</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1302</kN>
        <KitName>Women&apos;s Board Shorts</KitName>
        <KitDisplayName>Women&apos;s Board Shorts</KitDisplayName>
        <KitFileNameBase>womens_boardshorts</KitFileNameBase>
        <KitStyle>flb05</KitStyle>
        <DeveloperPrice>1000</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000009</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb03_shorts01.skute</Skute>
        <Icon>ChangeMe/Icons/1000515sk3pink02.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Board Shorts</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2302</kN>
        <KitName>HiRes Women&apos;s Board Shorts</KitName>
        <KitDisplayName>Women&apos;s Board Shorts HiRes</KitDisplayName>
        <KitFileNameBase>womens_boardshorts_high</KitFileNameBase>
        <KitStyle>flb06</KitStyle>
        <DeveloperPrice>1450</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000009</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb03_shorts01.skute</Skute>
        <Icon>ChangeMe/Icons/1000515sk3pink02.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Womens Board Shorts</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1303</kN>
        <KitName>Women&apos;s Boy Shorts</KitName>
        <KitDisplayName>Women&apos;s Boy Shorts</KitDisplayName>
        <KitFileNameBase>womens_boyshorts</KitFileNameBase>
        <KitStyle>flb07</KitStyle>
        <DeveloperPrice>1000</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000622</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb0022_boyshorts.skute</Skute>
        <Icon>ChangeMe/Icons/kft0lb0022_boyshorts.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Boy Shorts</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2303</kN>
        <KitName>HiRes Women&apos;s Boy Shorts</KitName>
        <KitDisplayName>Women&apos;s Boy Shorts HiRes</KitDisplayName>
        <KitFileNameBase>womens_boyshorts_high</KitFileNameBase>
        <KitStyle>flb08</KitStyle>
        <DeveloperPrice>1450</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000622</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb0022_boyshorts.skute</Skute>
        <Icon>ChangeMe/Icons/kft0lb0022_boyshorts.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Womens Boy Shorts</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1304</kN>
        <KitName>Women&apos;s Capri Pants</KitName>
        <KitDisplayName>Women&apos;s Capri Pants</KitDisplayName>
        <KitFileNameBase>womens_capripants</KitFileNameBase>
        <KitStyle>flb09</KitStyle>
        <DeveloperPrice>1000</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000008</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb01.skute</Skute>
        <Icon>ChangeMe/Icons/1000525sk1tanpant.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Capri Pants</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2304</kN>
        <KitName>HiRes Women&apos;s Capri Pants</KitName>
        <KitDisplayName>Women&apos;s Capri Pants HiRes</KitDisplayName>
        <KitFileNameBase>womens_capripants_high</KitFileNameBase>
        <KitStyle>flb10</KitStyle>
        <DeveloperPrice>1450</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000008</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb01.skute</Skute>
        <Icon>ChangeMe/Icons/1000525sk1tanpant.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens Capri Pants</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1305</kN>
        <KitName>Women&apos;s Chaps</KitName>
        <KitDisplayName>Women&apos;s Chaps</KitDisplayName>
        <KitFileNameBase>womens_chaps</KitFileNameBase>
        <KitStyle>flb11</KitStyle>
        <DeveloperPrice>950</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000214</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb0008_chaps01.skute</Skute>
        <Icon>ChangeMe/Icons/1023427jeans.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Chaps</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2305</kN>
        <KitName>HiRes Women&apos;s Chaps</KitName>
        <KitDisplayName>Women&apos;s Chaps HiRes</KitDisplayName>
        <KitFileNameBase>womens_chaps_high</KitFileNameBase>
        <KitStyle>flb12</KitStyle>
        <DeveloperPrice>1400</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000214</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb0008_chaps01.skute</Skute>
        <Icon>ChangeMe/Icons/1023427jeans.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Womens Chaps</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1306</kN>
        <KitName>Women&apos;s Flare Pants</KitName>
        <KitDisplayName>Women&apos;s Flare Pants</KitDisplayName>
        <KitFileNameBase>womens_flarepants</KitFileNameBase>
        <KitStyle>flb13</KitStyle>
        <DeveloperPrice>950</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000219</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb0006_flare01.skute</Skute>
        <Icon>ChangeMe/Icons/1002281_ft0_rose_flares.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Flare Pants</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;ft0&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2306</kN>
        <KitName>HiRes Women&apos;s Flare Pants</KitName>
        <KitDisplayName>Women&apos;s Flare Pants HiRes</KitDisplayName>
        <KitFileNameBase>womens_flarepants_high</KitFileNameBase>
        <KitStyle>flb14</KitStyle>
        <DeveloperPrice>1400</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000219</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb0006_flare01.skute</Skute>
        <Icon>ChangeMe/Icons/1002281_ft0_rose_flares.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens Flare Pants</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;ft0&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1307</kN>
        <KitName>Women&apos;s Hot Pants</KitName>
        <KitDisplayName>Women&apos;s Hot Pants</KitDisplayName>
        <KitFileNameBase>womens_hotpants</KitFileNameBase>
        <KitStyle>flb15</KitStyle>
        <DeveloperPrice>1000</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000217</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb0012_hotpants2.skute</Skute>
        <Icon>ChangeMe/Icons/1023440white.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Hot Pants</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2307</kN>
        <KitName>HiRes Women&apos;s Hot Pants</KitName>
        <KitDisplayName>Women&apos;s Hot Pants HiRes</KitDisplayName>
        <KitFileNameBase>womens_hotpants_high</KitFileNameBase>
        <KitStyle>flb16</KitStyle>
        <DeveloperPrice>1450</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000217</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb0012_hotpants2.skute</Skute>
        <Icon>ChangeMe/Icons/1023440white.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens Hot Pants</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1308</kN>
        <KitName>Women&apos;s Long Pants</KitName>
        <KitDisplayName>Women&apos;s Long Pants</KitDisplayName>
        <KitFileNameBase>womens_jeans</KitFileNameBase>
        <KitStyle>flb17</KitStyle>
        <DeveloperPrice>950</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000008</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb0020_levisstrat.skute</Skute>
        <Icon>ChangeMe/Icons/1003033.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Long Pants</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2308</kN>
        <KitName>HiRes Women&apos;s Long Pants</KitName>
        <KitDisplayName>Women&apos;s Long Pants HiRes</KitDisplayName>
        <KitFileNameBase>womens_jeans_high</KitFileNameBase>
        <KitStyle>flb18</KitStyle>
        <DeveloperPrice>1400</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000008</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb0020_levisstrat.skute</Skute>
        <Icon>ChangeMe/Icons/1003033.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Womens Long Pants</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1309</kN>
        <KitName>Women&apos;s Lounge Pants</KitName>
        <KitDisplayName>Women&apos;s Lounge Pants</KitDisplayName>
        <KitFileNameBase>womens_loungepants</KitFileNameBase>
        <KitStyle>flb19</KitStyle>
        <DeveloperPrice>1000</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000191</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb0007_martial01.skute</Skute>
        <Icon>ChangeMe/Icons/kft0lb0007_martial01_blue.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Lounge Pants</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2309</kN>
        <KitName>HiRes Women&apos;s Lounge Pants</KitName>
        <KitDisplayName>Women&apos;s Lounge Pants HiRes</KitDisplayName>
        <KitFileNameBase>womens_loungepants_high</KitFileNameBase>
        <KitStyle>flb20</KitStyle>
        <DeveloperPrice>1400</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000191</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb0007_martial01.skute</Skute>
        <Icon>ChangeMe/Icons/kft0lb0007_martial01_blue.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens Lounge Pants</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1310</kN>
        <KitName>Women&apos;s Pencil Skirt</KitName>
        <KitDisplayName>Women&apos;s Pencil Skirt</KitDisplayName>
        <KitFileNameBase>womens_pencilskirt</KitFileNameBase>
        <KitStyle>flb21</KitStyle>
        <DeveloperPrice>1000</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000621</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb0021_pencilskirt.skute</Skute>
        <Icon>ChangeMe/Icons/kft0lb0021_pencilskirt.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Pencil Skirt</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2310</kN>
        <KitName>HiRes Women&apos;s Pencil Skirt</KitName>
        <KitDisplayName>Women&apos;s Pencil Skirt HiRes</KitDisplayName>
        <KitFileNameBase>womens_pencilskirt_high</KitFileNameBase>
        <KitStyle>flb22</KitStyle>
        <DeveloperPrice>1450</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000621</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb0021_pencilskirt.skute</Skute>
        <Icon>ChangeMe/Icons/kft0lb0021_pencilskirt.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Womens Pencil Skirt</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1311</kN>
        <KitName>Women&apos;s Full Fitted Bottoms</KitName>
        <KitDisplayName>Women&apos;s Full Fitted Bottoms</KitDisplayName>
        <KitFileNameBase>womens_fullfitted</KitFileNameBase>
        <KitStyle>flb23</KitStyle>
        <DeveloperPrice>1000</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000667</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb0023_fullfit.skute</Skute>
        <Icon>ChangeMe/Icons/kft0lb0023_fullfit.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Full Fitted Bottoms</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2311</kN>
        <KitName>HiRes Women&apos;s Full Fitted Bottoms</KitName>
        <KitDisplayName>Women&apos;s Full Fitted Bottoms HiRes</KitDisplayName>
        <KitFileNameBase>womens_fullfitted_high</KitFileNameBase>
        <KitStyle>flb24</KitStyle>
        <DeveloperPrice>1450</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000667</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0lb0023_fullfit.skute</Skute>
        <Icon>ChangeMe/Icons/kft0lb0023_fullfit.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Womens Full Fitted Bottoms</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1407</kN>
        <KitName>Women&apos;s Ankle Boots</KitName>
        <KitDisplayName>Women&apos;s Ankle Boots</KitDisplayName>
        <KitFileNameBase>womens_ankleboots</KitFileNameBase>
        <KitStyle>fsh15</KitStyle>
        <DeveloperPrice>900</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000638</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0sh0021_ankleboot.skute</Skute>
        <Icon>ChangeMe/Icons/kft0sh0021_ankleboot.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Ankle Boots</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>8192</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2407</kN>
        <KitName>HiRes Women&apos;s Ankle Boots</KitName>
        <KitDisplayName>Women&apos;s Ankle Boots HiRes</KitDisplayName>
        <KitFileNameBase>womens_ankleboots_high</KitFileNameBase>
        <KitStyle>fsh16</KitStyle>
        <DeveloperPrice>1100</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000638</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0sh0021_ankleboot.skute</Skute>
        <Icon>ChangeMe/Icons/kft0sh0021_ankleboot.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens Ankle Boots</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1400</kN>
        <KitName>Women&apos;s Bunny Slippers</KitName>
        <KitDisplayName>Women&apos;s Bunny Slippers</KitDisplayName>
        <KitFileNameBase>womens_bunnyslippers</KitFileNameBase>
        <KitStyle>fsh01</KitStyle>
        <DeveloperPrice>900</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000190</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0sh0004_bunny.skute</Skute>
        <Icon>ChangeMe/Icons/kft0sh0004_bunny_pink.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Bunny Slippers</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>8192</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2400</kN>
        <KitName>HiRes Women&apos;s Bunny Slippers</KitName>
        <KitDisplayName>Women&apos;s Bunny Slippers HiRes</KitDisplayName>
        <KitFileNameBase>womens_bunnyslippers_high</KitFileNameBase>
        <KitStyle>fsh02</KitStyle>
        <DeveloperPrice>1100</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000190</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0sh0004_bunny.skute</Skute>
        <Icon>ChangeMe/Icons/kft0sh0004_bunny_pink.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens Bunny Slippers</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1401</kN>
        <KitName>Women&apos;s Cuban Heels</KitName>
        <KitDisplayName>Women&apos;s Cuban Heels</KitDisplayName>
        <KitFileNameBase>womens_cuban_heels</KitFileNameBase>
        <KitStyle>fsh03</KitStyle>
        <DeveloperPrice>850</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000189</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0sh0009_cubanheel.skute</Skute>
        <Icon>ChangeMe/Icons/1000545sk1tanbrown.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Cuban Heels</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>8192</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2401</kN>
        <KitName>HiRes Women&apos;s Cuban Heels</KitName>
        <KitDisplayName>Women&apos;s Cuban Heels HiRes</KitDisplayName>
        <KitFileNameBase>womens_cuban_heels_high</KitFileNameBase>
        <KitStyle>fsh04</KitStyle>
        <DeveloperPrice>1050</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000189</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0sh0009_cubanheel.skute</Skute>
        <Icon>ChangeMe/Icons/1000545sk1tanbrown.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Womens Cuban Heels</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1402</kN>
        <KitName>Women&apos;s Flip Flops</KitName>
        <KitDisplayName>Women&apos;s Flip Flops</KitDisplayName>
        <KitFileNameBase>womens_flipflops</KitFileNameBase>
        <KitStyle>fsh05</KitStyle>
        <DeveloperPrice>850</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000218</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0sh0006_flipflop.skute</Skute>
        <Icon>ChangeMe/Icons/1023442blue.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Flip Flops</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>8192</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2402</kN>
        <KitName>HiRes Women&apos;s Flip Flops</KitName>
        <KitDisplayName>Women&apos;s Flip Flops HiRes</KitDisplayName>
        <KitFileNameBase>womens_flipflops_high</KitFileNameBase>
        <KitStyle>fsh06</KitStyle>
        <DeveloperPrice>1100</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000218</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0sh0006_flipflop.skute</Skute>
        <Icon>ChangeMe/Icons/1023442blue.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Womens Flip Flops</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1403</kN>
        <KitName>Women&apos;s Hiking Boots</KitName>
        <KitDisplayName>Women&apos;s Hiking Boots</KitDisplayName>
        <KitFileNameBase>womens_boots</KitFileNameBase>
        <KitStyle>fsh07</KitStyle>
        <DeveloperPrice>850</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000189</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0sh0008_hikeboot01.skute</Skute>
        <Icon>ChangeMe/Icons/kft0sh0008_hikeboot01_dark.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Hiking Boots</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>8192</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2403</kN>
        <KitName>HiRes Women&apos;s Hiking Boots</KitName>
        <KitDisplayName>Women&apos;s Hiking Boots HiRes</KitDisplayName>
        <KitFileNameBase>womens_hikingboots_high</KitFileNameBase>
        <KitStyle>fsh08</KitStyle>
        <DeveloperPrice>1050</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000189</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0sh0008_hikeboot01.skute</Skute>
        <Icon>ChangeMe/Icons/kft0sh0008_hikeboot01_dark.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens Hiking Boots</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1406</kN>
        <KitName>Women&apos;s Knee High Boots</KitName>
        <KitDisplayName>Women&apos;s Knee High Boots</KitDisplayName>
        <KitFileNameBase>womens_tallboots</KitFileNameBase>
        <KitStyle>fsh13</KitStyle>
        <DeveloperPrice>1050</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000639</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0sh0020_tallboot.skute</Skute>
        <Icon>ChangeMe/Icons/kft0sh0020_tallboot.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Knee High Boots</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2406</kN>
        <KitName>HiRes Women&apos;s Knee High Boots</KitName>
        <KitDisplayName>Women&apos;s Knee High Boots HiRes</KitDisplayName>
        <KitFileNameBase>womens_tallboots_high</KitFileNameBase>
        <KitStyle>fsh14</KitStyle>
        <DeveloperPrice>1500</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000639</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0sh0020_tallboot.skute</Skute>
        <Icon>ChangeMe/Icons/kft0sh0020_tallboot.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens Knee High Boots</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1404</kN>
        <KitName>Women&apos;s Loafers</KitName>
        <KitDisplayName>Women&apos;s Loafers</KitDisplayName>
        <KitFileNameBase>womens_loafers</KitFileNameBase>
        <KitStyle>fsh09</KitStyle>
        <DeveloperPrice>850</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000013</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0sh02_shoe01.skute</Skute>
        <Icon>ChangeMe/Icons/1000542sk2brownloafer.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Loafers</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>8192</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2404</kN>
        <KitName>HiRes Women&apos;s Loafers</KitName>
        <KitDisplayName>Women&apos;s Loafers HiRes</KitDisplayName>
        <KitFileNameBase>womens_loafers_high</KitFileNameBase>
        <KitStyle>fsh10</KitStyle>
        <DeveloperPrice>1100</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000013</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0sh02_shoe01.skute</Skute>
        <Icon>ChangeMe/Icons/1000542sk2brownloafer.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Womens Loafers</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1405</kN>
        <KitName>Women&apos;s Sandals</KitName>
        <KitDisplayName>Women&apos;s Sandals</KitDisplayName>
        <KitFileNameBase>womens_sandals</KitFileNameBase>
        <KitStyle>fsh11</KitStyle>
        <DeveloperPrice>850</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000012</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0sh01.skute</Skute>
        <Icon>ChangeMe/Icons/1000545sk1tanbrown.swf</Icon>
        <SubmitCatName>Clothing Painter - Womens Sandals</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>8192</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2405</kN>
        <KitName>HiRes Women&apos;s Sandals</KitName>
        <KitDisplayName>Women&apos;s Sandals HiRes</KitDisplayName>
        <KitFileNameBase>womens_sandals_high</KitFileNameBase>
        <KitStyle>fsh12</KitStyle>
        <DeveloperPrice>1100</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000012</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>ft0</Skeleton>
        <Skute>kft0sh01.skute</Skute>
        <Icon>ChangeMe/Icons/1000545sk1tanbrown.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Womens Sandals</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/ft0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/ft0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1505</kN>
        <KitName>Men&apos;s Backwards Cap</KitName>
        <KitDisplayName>Men&apos;s Backwards Cap</KitDisplayName>
        <KitFileNameBase>mens_backcap</KitFileNameBase>
        <KitStyle>mhr09</KitStyle>
        <DeveloperPrice>850</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000640</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0hr0064_ballcap02.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0hr0064_ballcap02.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Backwards Cap</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>4096</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2505</kN>
        <KitName>HiRes Men&apos;s Backwards Cap</KitName>
        <KitDisplayName>Men&apos;s Backwards Cap HiRes</KitDisplayName>
        <KitFileNameBase>mens_backcap_high</KitFileNameBase>
        <KitStyle>mhr10</KitStyle>
        <DeveloperPrice>1000</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000640</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0hr0064_ballcap02.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0hr0064_ballcap02.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens Backwards Cap</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1501</kN>
        <KitName>Men&apos;s Baseball Cap</KitName>
        <KitDisplayName>Men&apos;s Baseball Cap</KitDisplayName>
        <KitFileNameBase>mens_baseball</KitFileNameBase>
        <KitStyle>mhr01</KitStyle>
        <DeveloperPrice>800</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000199</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0hr0025_ballcap01.skute</Skute>
        <Icon>ChangeMe/Icons/1003493allblack.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Baseball Cap</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>4096</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2501</kN>
        <KitName>HiRes Men&apos;s Baseball Cap</KitName>
        <KitDisplayName>Men&apos;s Baseball Cap HiRes</KitDisplayName>
        <KitFileNameBase>mens_baseballcap_high</KitFileNameBase>
        <KitStyle>mhr02</KitStyle>
        <DeveloperPrice>900</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000199</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0hr0025_ballcap01.skute</Skute>
        <Icon>ChangeMe/Icons/1003493allblack.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens Baseball Cap</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1502</kN>
        <KitName>Men&apos;s Beanie</KitName>
        <KitDisplayName>Men&apos;s Beanie</KitDisplayName>
        <KitFileNameBase>mens_Beanie</KitFileNameBase>
        <KitStyle>mhr03</KitStyle>
        <DeveloperPrice>900</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000200</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0hr0026_skully.skute</Skute>
        <Icon>ChangeMe/Icons/1003459blue.swf</Icon>
        <SubmitCatName>Clothing Painter - mens Beanie</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2502</kN>
        <KitName>HiRes Men&apos;s Beanie</KitName>
        <KitDisplayName>Men&apos;s Beanie HiRes</KitDisplayName>
        <KitFileNameBase>mens_beanie_high</KitFileNameBase>
        <KitStyle>mhr04</KitStyle>
        <DeveloperPrice>1300</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000200</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0hr0026_skully.skute</Skute>
        <Icon>ChangeMe/Icons/1003459blue.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens Beanie</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1503</kN>
        <KitName>Men&apos;s Busta Hairstyle</KitName>
        <KitDisplayName>Men&apos;s Busta Hairstyle</KitDisplayName>
        <KitFileNameBase>mens_busta</KitFileNameBase>
        <KitStyle>mhr05</KitStyle>
        <DeveloperPrice>800</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000350</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0hr0030_busta.skute</Skute>
        <Icon>ChangeMe/Icons/1098588_busta_blu.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Busta Hairstyle</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>4096</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2503</kN>
        <KitName>HiRes Men&apos;s Busta Hairstyle</KitName>
        <KitDisplayName>Men&apos;s Busta Hairstyle HiRes</KitDisplayName>
        <KitFileNameBase>mens_busta_high</KitFileNameBase>
        <KitStyle>mhr06</KitStyle>
        <DeveloperPrice>900</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000350</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0hr0030_busta.skute</Skute>
        <Icon>ChangeMe/Icons/1098588_busta_blu.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Mens Busta Hairstyle</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1504</kN>
        <KitName>Men&apos;s Crusher Hat</KitName>
        <KitDisplayName>Men&apos;s Crusher Hat</KitDisplayName>
        <KitFileNameBase>mens_crusher</KitFileNameBase>
        <KitStyle>mhr07</KitStyle>
        <DeveloperPrice>800</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000352</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0hr0029_crusherhat.skute</Skute>
        <Icon>ChangeMe/Icons/1036013_v2merch.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Crusher Hat</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>4096</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2504</kN>
        <KitName>HiRes Men&apos;s Crusher Hat</KitName>
        <KitDisplayName>Men&apos;s Crusher Hat HiRes</KitDisplayName>
        <KitFileNameBase>mens_crusher_high</KitFileNameBase>
        <KitStyle>mhr08</KitStyle>
        <DeveloperPrice>900</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000352</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0hr0029_crusherhat.skute</Skute>
        <Icon>ChangeMe/Icons/1036013_v2merch.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Mens Crusher Hat</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1506</kN>
        <KitName>Men&apos;s Fedora Hat</KitName>
        <KitDisplayName>Men&apos;s Fedora Hat</KitDisplayName>
        <KitFileNameBase>mens_fedora</KitFileNameBase>
        <KitStyle>mhr11</KitStyle>
        <DeveloperPrice>1000</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000641</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0hr0063_fedora.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0hr0063_fedora.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Fedora Hat</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2506</kN>
        <KitName>HiRes Men&apos;s Fedora Hat</KitName>
        <KitDisplayName>Men&apos;s Fedora Hat HiRes</KitDisplayName>
        <KitFileNameBase>mens_fedora_high</KitFileNameBase>
        <KitStyle>mhr12</KitStyle>
        <DeveloperPrice>1450</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000641</ProductPhid>
        <BodyPart>hair</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0hr0063_fedora.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0hr0063_fedora.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens Fedora Hat</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/hr/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateHairAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    HairSkuteName = &quot;SKUTE&quot;,
    HairTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1600</kN>
        <KitName>Men&apos;s Groovy Glasses</KitName>
        <KitDisplayName>Men&apos;s Groovy Glasses</KitDisplayName>
        <KitFileNameBase>mens_groovy</KitFileNameBase>
        <KitStyle>mgl01</KitStyle>
        <DeveloperPrice>800</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000270</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0gl0006_hippy.skute</Skute>
        <Icon>ChangeMe/Icons/1023477gldblu.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Groovy Glasses</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>4096</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1601</kN>
        <KitName>Men&apos;s Neo Glasses</KitName>
        <KitDisplayName>Men&apos;s Neo Glasses</KitDisplayName>
        <KitFileNameBase>mens_neo</KitFileNameBase>
        <KitStyle>mgl02</KitStyle>
        <DeveloperPrice>850</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000269</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0gl0005_slick.skute</Skute>
        <Icon>ChangeMe/Icons/1023476slvrblu.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Neo Glasses</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>8192</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1602</kN>
        <KitName>Men&apos;s Nerdy Glasses</KitName>
        <KitDisplayName>Men&apos;s Nerdy Glasses</KitDisplayName>
        <KitFileNameBase>mens_nerdy</KitFileNameBase>
        <KitStyle>mgl03</KitStyle>
        <DeveloperPrice>800</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000267</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0gl0000_scholar.skute</Skute>
        <Icon>ChangeMe/Icons/1023472black.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Nerdy Glasses</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>4096</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1603</kN>
        <KitName>Men&apos;s Racer Goggles</KitName>
        <KitDisplayName>Men&apos;s Racer Goggles</KitDisplayName>
        <KitFileNameBase>mens_racer</KitFileNameBase>
        <KitStyle>mgl04</KitStyle>
        <DeveloperPrice>800</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000271</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0gl0003_racegogle.skute</Skute>
        <Icon>ChangeMe/Icons/1023479black.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Racer Goggles</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>4096</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1604</kN>
        <KitName>Men&apos;s Retro Glasses</KitName>
        <KitDisplayName>Men&apos;s Retro Glasses</KitDisplayName>
        <KitFileNameBase>mens_retro</KitFileNameBase>
        <KitStyle>mgl05</KitStyle>
        <DeveloperPrice>800</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000268</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0gl0001_retro.skute</Skute>
        <Icon>ChangeMe/Icons/1023474gray.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Retro Glasses</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>4096</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1605</kN>
        <KitName>Men&apos;s Full Face Mask</KitName>
        <KitDisplayName>Men&apos;s Full Face Mask</KitDisplayName>
        <KitFileNameBase>mens_fullface</KitFileNameBase>
        <KitStyle>mgl06</KitStyle>
        <DeveloperPrice>1700</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000407</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0gl0100_fullmask.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0gl0100_fullmask.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Full Face Mask</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1606</kN>
        <KitName>Men&apos;s Half Face Mask</KitName>
        <KitDisplayName>Men&apos;s Half Face Mask</KitDisplayName>
        <KitFileNameBase>mens_halfface</KitFileNameBase>
        <KitStyle>mgl07</KitStyle>
        <DeveloperPrice>1600</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000407</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0gl0101_halfmask.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0gl0101_halfmask.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Half Face Mask</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1607</kN>
        <KitName>Men&apos;s Saturn Mask</KitName>
        <KitDisplayName>Men&apos;s Saturn Mask</KitDisplayName>
        <KitFileNameBase>mens_saturn</KitFileNameBase>
        <KitStyle>mgl08</KitStyle>
        <DeveloperPrice>1700</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000407</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0gl0102_saturn.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0gl0102_saturn.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Saturn Mask</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1608</kN>
        <KitName>Men&apos;s Mars Mask</KitName>
        <KitDisplayName>Men&apos;s Mars Mask</KitDisplayName>
        <KitFileNameBase>mens_mars</KitFileNameBase>
        <KitStyle>mgl09</KitStyle>
        <DeveloperPrice>1650</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000407</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0gl0103_mars.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0gl0103_mars.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Mars Mask</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1609</kN>
        <KitName>Men&apos;s Fish Mask</KitName>
        <KitDisplayName>Men&apos;s Fish Mask</KitDisplayName>
        <KitFileNameBase>mens_fish</KitFileNameBase>
        <KitStyle>mgl10</KitStyle>
        <DeveloperPrice>1750</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000407</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0gl0104_fish.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0gl0104_fish.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Fish Mask</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1610</kN>
        <KitName>Men&apos;s Elephant Mask</KitName>
        <KitDisplayName>Men&apos;s Elephant Mask</KitDisplayName>
        <KitFileNameBase>mens_elephant</KitFileNameBase>
        <KitStyle>mgl11</KitStyle>
        <DeveloperPrice>1800</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000407</ProductPhid>
        <BodyPart>glasses</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0gl0105_elephant.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0gl0105_elephant.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Elephant Mask</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/gl/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateGlassesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    GlassesSkuteName = &quot;SKUTE&quot;,
    GlassesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1700</kN>
        <KitName>Men&apos;s Casual Jacket</KitName>
        <KitDisplayName>Men&apos;s Casual Jacket</KitDisplayName>
        <KitFileNameBase>mens_casualjacket</KitFileNameBase>
        <KitStyle>mub01</KitStyle>
        <DeveloperPrice>1250</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000624</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub0031_longjacket.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0ub0031_longjacket.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Casual Jacket</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2700</kN>
        <KitName>HiRes Men&apos;s Casual Jacket</KitName>
        <KitDisplayName>Men&apos;s Casual Jacket HiRes</KitDisplayName>
        <KitFileNameBase>mens_casualjacket_high</KitFileNameBase>
        <KitStyle>mub02</KitStyle>
        <DeveloperPrice>2100</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000624</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub0031_longjacket.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0ub0031_longjacket.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens Casual Jacket</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1701</kN>
        <KitName>Men&apos;s Dress Shirt</KitName>
        <KitDisplayName>Men&apos;s Dress Shirt</KitDisplayName>
        <KitFileNameBase>mens_dressshirt</KitFileNameBase>
        <KitStyle>mub03</KitStyle>
        <DeveloperPrice>1200</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000626</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub0033_dressshirt.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0ub0033_dressshirt.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Dress Shirt</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2701</kN>
        <KitName>HiRes Men&apos;s Dress Shirt</KitName>
        <KitDisplayName>Men&apos;s Dress Shirt HiRes</KitDisplayName>
        <KitFileNameBase>mens_dressshirt_high</KitFileNameBase>
        <KitStyle>mub04</KitStyle>
        <DeveloperPrice>2100</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000626</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub0033_dressshirt.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0ub0033_dressshirt.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens Dress Shirt</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1702</kN>
        <KitName>MaleUB04 (Men&apos;s Hawaiian Shirt)</KitName>
        <KitDisplayName>Men&apos;s Hawaiian Shirt</KitDisplayName>
        <KitFileNameBase>mens_Hawaiian</KitFileNameBase>
        <KitStyle>mub05</KitStyle>
        <DeveloperPrice>1250</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000226</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub03_bowler.skute</Skute>
        <Icon>ChangeMe/Icons/1023500lblkplm.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Hawaiian Shirt</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2702</kN>
        <KitName>HiRes Men&apos;s Hawaiian Shirt</KitName>
        <KitDisplayName>Men&apos;s Hawaiian Shirt HiRes</KitDisplayName>
        <KitFileNameBase>mens_hawaiian_high</KitFileNameBase>
        <KitStyle>mub06</KitStyle>
        <DeveloperPrice>2100</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000226</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub03_bowler.skute</Skute>
        <Icon>ChangeMe/Icons/1023500lblkplm.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens Hawaiian Shirt</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1703</kN>
        <KitName>MaleUB05 (Men&apos;s Hoody Jacket)</KitName>
        <KitDisplayName>Men&apos;s Hoody Jacket</KitDisplayName>
        <KitFileNameBase>mens_hoody</KitFileNameBase>
        <KitStyle>mub07</KitStyle>
        <DeveloperPrice>1250</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000155</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub04_hoodjacket.skute</Skute>
        <Icon>ChangeMe/Icons/1001287hddie_black.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Hoody Jacket</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2703</kN>
        <KitName>HiRes Men&apos;s Hoody Jacket</KitName>
        <KitDisplayName>Men&apos;s Hoody Jacket HiRes</KitDisplayName>
        <KitFileNameBase>mens_hoody_high</KitFileNameBase>
        <KitStyle>mub08</KitStyle>
        <DeveloperPrice>2100</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000155</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub04_hoodjacket.skute</Skute>
        <Icon>ChangeMe/Icons/1001287hddie_black.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens Hoody Jacket</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1704</kN>
        <KitName>MaleUB01 (Men&apos;s Letterman Jacket)</KitName>
        <KitDisplayName>Men&apos;s Letterman Jacket</KitDisplayName>
        <KitFileNameBase>mens_letterman</KitFileNameBase>
        <KitStyle>mub09</KitStyle>
        <DeveloperPrice>1250</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000627</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub0007_letter02.skute</Skute>
        <Icon>ChangeMe/Icons/1002278_mt0_bluewht_letter.swf</Icon>
        <SubmitCatName>Clothing Painter - MaleUB01 (Mens Letterman Jacket)</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2704</kN>
        <KitName>HiRes Men&apos;s Letterman Jacket</KitName>
        <KitDisplayName>Men&apos;s Letterman Jacket HiRes</KitDisplayName>
        <KitFileNameBase>mens_letterman_high</KitFileNameBase>
        <KitStyle>mub10</KitStyle>
        <DeveloperPrice>2100</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000627</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub0007_letter02.skute</Skute>
        <Icon>ChangeMe/Icons/1002278_mt0_bluewht_letter.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens Letterman Jacket</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1705</kN>
        <KitName>Men&apos;s Long T-Shirt</KitName>
        <KitDisplayName>Men&apos;s Long T-Shirt</KitDisplayName>
        <KitFileNameBase>mens_longtshirt</KitFileNameBase>
        <KitStyle>mub11</KitStyle>
        <DeveloperPrice>1200</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000625</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub0032_longtshirt.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0ub0032_longtshirt.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Long T-Shirt</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2705</kN>
        <KitName>HiRes Men&apos;s Long T-Shirt</KitName>
        <KitDisplayName>Men&apos;s Long T-Shirt HiRes</KitDisplayName>
        <KitFileNameBase>mens_longtshirt_high</KitFileNameBase>
        <KitStyle>mub12</KitStyle>
        <DeveloperPrice>2100</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000625</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub0032_longtshirt.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0ub0032_longtshirt.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens Long T-Shirt</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1706</kN>
        <KitName>Men&apos;s Oxford Shirt</KitName>
        <KitDisplayName>Men&apos;s Oxford Shirt</KitDisplayName>
        <KitFileNameBase>mens_oxfordshirt</KitFileNameBase>
        <KitStyle>mub13</KitStyle>
        <DeveloperPrice>1200</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000183</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub0011_oxford01.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0ub0011_oxford01_black.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Oxford Shirt</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2706</kN>
        <KitName>HiRes Men&apos;s Oxford Shirt</KitName>
        <KitDisplayName>Men&apos;s Oxford Shirt HiRes</KitDisplayName>
        <KitFileNameBase>mens_oxfordshirt_high</KitFileNameBase>
        <KitStyle>mub14</KitStyle>
        <DeveloperPrice>2100</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000183</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub0011_oxford01.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0ub0011_oxford01_black.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens Oxford Shirt</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1707</kN>
        <KitName>Men&apos;s Puffy Vest</KitName>
        <KitDisplayName>Men&apos;s Puffy Vest</KitDisplayName>
        <KitFileNameBase>mens_puffyvest</KitFileNameBase>
        <KitStyle>mub15</KitStyle>
        <DeveloperPrice>1250</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000229</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub0009_puffyvest.skute</Skute>
        <Icon>ChangeMe/Icons/1023517green.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Puffy Vest</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2707</kN>
        <KitName>HiRes Men&apos;s Puffy Vest</KitName>
        <KitDisplayName>Men&apos;s Puffy Vest HiRes</KitDisplayName>
        <KitFileNameBase>mens_puffyvest_high</KitFileNameBase>
        <KitStyle>mub16</KitStyle>
        <DeveloperPrice>2150</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000229</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub0009_puffyvest.skute</Skute>
        <Icon>ChangeMe/Icons/1023517green.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens Puffy Vest</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1708</kN>
        <KitName>MaleUB03 (Men&apos;s T-Shirt)</KitName>
        <KitDisplayName>Men&apos;s T-Shirt</KitDisplayName>
        <KitFileNameBase>mens_tshirt</KitFileNameBase>
        <KitStyle>mub17</KitStyle>
        <DeveloperPrice>1200</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000040</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub02.skute</Skute>
        <Icon>ChangeMe/Icons/1000952sk2red01.swf</Icon>
        <SubmitCatName>Clothing Painter - MaleUB03 (Mens T-Shirt)</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2708</kN>
        <KitName>HiRes Men&apos;s T-Shirt</KitName>
        <KitDisplayName>Men&apos;s T-Shirt HiRes</KitDisplayName>
        <KitFileNameBase>mens_tshirt_high</KitFileNameBase>
        <KitStyle>mub18</KitStyle>
        <DeveloperPrice>2050</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000040</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub02.skute</Skute>
        <Icon>ChangeMe/Icons/1000952sk2red01.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens T-Shirt</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1709</kN>
        <KitName>Men&apos;s V-Neck Tank</KitName>
        <KitDisplayName>Men&apos;s V-Neck Tank</KitDisplayName>
        <KitFileNameBase>mens_vtank</KitFileNameBase>
        <KitStyle>mub19</KitStyle>
        <DeveloperPrice>1200</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000039</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub01_tanktop.skute</Skute>
        <Icon>ChangeMe/Icons/1000942sk2black.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Tank V-neck</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2709</kN>
        <KitName>HiRes Men&apos;s V-Neck Tank</KitName>
        <KitDisplayName>Men&apos;s V-Neck Tank HiRes</KitDisplayName>
        <KitFileNameBase>mens_vtank_high</KitFileNameBase>
        <KitStyle>mub20</KitStyle>
        <DeveloperPrice>2100</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000039</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub01_tanktop.skute</Skute>
        <Icon>ChangeMe/Icons/1000942sk2black.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens V-Neck Tank</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1710</kN>
        <KitName>Men&apos;s V-Neck T-Shirt</KitName>
        <KitDisplayName>Men&apos;s V-Neck T-Shirt</KitDisplayName>
        <KitFileNameBase>mens_vneckshirt</KitFileNameBase>
        <KitStyle>mub21</KitStyle>
        <DeveloperPrice>1200</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000231</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub0010_vnecktee.skute</Skute>
        <Icon>ChangeMe/Icons/1023529green.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens V-Neck T-Shirt</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2710</kN>
        <KitName>HiRes Men&apos;s V-Neck T-Shirt</KitName>
        <KitDisplayName>Men&apos;s V-Neck T-Shirt HiRes</KitDisplayName>
        <KitFileNameBase>mens_vneckshirt_high</KitFileNameBase>
        <KitStyle>mub22</KitStyle>
        <DeveloperPrice>2050</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000231</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub0010_vnecktee.skute</Skute>
        <Icon>ChangeMe/Icons/1023529green.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Mens V-Neck T-Shirt</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>131072</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1711</kN>
        <KitName>Men&apos;s Full Fitted Top</KitName>
        <KitDisplayName>Men&apos;s Full Fitted Top</KitDisplayName>
        <KitFileNameBase>mens_fullfitted</KitFileNameBase>
        <KitStyle>mub23</KitStyle>
        <DeveloperPrice>1500</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000668</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub0034_fullfit.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0ub0034_fullfit.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Full Fitted Top</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2711</kN>
        <KitName>HiRes Men&apos;s Full Fitted Top</KitName>
        <KitDisplayName>Men&apos;s Full Fitted Top HiRes</KitDisplayName>
        <KitFileNameBase>mens_fullfitted_high</KitFileNameBase>
        <KitStyle>mub24</KitStyle>
        <DeveloperPrice>3250</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000668</ProductPhid>
        <BodyPart>upperbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0ub0034_fullfit.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0ub0034_fullfit.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Mens Full Fitted Top</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/ub/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateUpperBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    UpperBodySkuteName = &quot;SKUTE&quot;,
    UpperBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>262144</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po512</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1800</kN>
        <KitName>Men&apos;s Bell Bottoms</KitName>
        <KitDisplayName>Men&apos;s Bell Bottoms</KitDisplayName>
        <KitFileNameBase>mens_bellbottoms</KitFileNameBase>
        <KitStyle>mlb01</KitStyle>
        <DeveloperPrice>950</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000234</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb0009_bell01.skute</Skute>
        <Icon>ChangeMe/Icons/1023539blue.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Bell Bottoms</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2800</kN>
        <KitName>HiRes Men&apos;s Bell Bottoms</KitName>
        <KitDisplayName>Men&apos;s Bell Bottoms HiRes</KitDisplayName>
        <KitFileNameBase>mens_bellbottoms_high</KitFileNameBase>
        <KitStyle>mlb02</KitStyle>
        <DeveloperPrice>1400</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000234</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb0009_bell01.skute</Skute>
        <Icon>ChangeMe/Icons/1023539blue.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Mens Bell Bottoms</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1801</kN>
        <KitName>Men&apos;s Bikini Bottoms</KitName>
        <KitDisplayName>Men&apos;s Bikini Bottoms</KitDisplayName>
        <KitFileNameBase>mens_bikini</KitFileNameBase>
        <KitStyle>mlb03</KitStyle>
        <DeveloperPrice>1000</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000232</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb0008_bikini01.skute</Skute>
        <Icon>ChangeMe/Icons/1023530leopard.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Bikini Bottoms</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2801</kN>
        <KitName>HiRes Men&apos;s Bikini Bottoms</KitName>
        <KitDisplayName>Men&apos;s Bikini Bottoms HiRes</KitDisplayName>
        <KitFileNameBase>mens_bbikini_high</KitFileNameBase>
        <KitStyle>mlb04</KitStyle>
        <DeveloperPrice>1450</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000232</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb0008_bikini01.skute</Skute>
        <Icon>ChangeMe/Icons/1023530leopard.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Mens Bikini Bottoms</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1802</kN>
        <KitName>Men&apos;s Boxer Shorts</KitName>
        <KitDisplayName>Men&apos;s Boxer Shorts</KitDisplayName>
        <KitFileNameBase>mens_boxershorts</KitFileNameBase>
        <KitStyle>mlb05</KitStyle>
        <DeveloperPrice>1000</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000283</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb03_boxers.skute</Skute>
        <Icon>ChangeMe/Icons/1000900sk1redstripeshort.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Boxers</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2802</kN>
        <KitName>HiRes Men&apos;s Boxer Shorts</KitName>
        <KitDisplayName>Men&apos;s Boxer Shorts HiRes</KitDisplayName>
        <KitFileNameBase>mens_boxershorts_high</KitFileNameBase>
        <KitStyle>mlb06</KitStyle>
        <DeveloperPrice>1400</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000283</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb03_boxers.skute</Skute>
        <Icon>ChangeMe/Icons/1000900sk1redstripeshort.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens Boxer Shorts</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1803</kN>
        <KitName>Men&apos;s Chaps</KitName>
        <KitDisplayName>Men&apos;s Chaps</KitDisplayName>
        <KitFileNameBase>mens_chaps</KitFileNameBase>
        <KitStyle>mlb07</KitStyle>
        <DeveloperPrice>950</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000228</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb0007_chaps01.skute</Skute>
        <Icon>ChangeMe/Icons/1023516jeans.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Chaps</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2803</kN>
        <KitName>HiRes Men&apos;s Chaps</KitName>
        <KitDisplayName>Men&apos;s Chaps HiRes</KitDisplayName>
        <KitFileNameBase>mens_chaps_high</KitFileNameBase>
        <KitStyle>mlb08</KitStyle>
        <DeveloperPrice>1400</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000228</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb0007_chaps01.skute</Skute>
        <Icon>ChangeMe/Icons/1023516jeans.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Mens Chaps</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1804</kN>
        <KitName>Men&apos;s Long Flare Pants</KitName>
        <KitDisplayName>Men&apos;s Long Flare Pants</KitDisplayName>
        <KitFileNameBase>mens_longpants</KitFileNameBase>
        <KitStyle>mlb09</KitStyle>
        <DeveloperPrice>1000</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000042</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb0005_flare01.skute</Skute>
        <Icon>ChangeMe/Icons/1000894sk2jeans04.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Long Flare Pants</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2804</kN>
        <KitName>HiRes Men&apos;s Long Flare Pants</KitName>
        <KitDisplayName>Men&apos;s Long Flare Pants HiRes</KitDisplayName>
        <KitFileNameBase>mens_longpants_high</KitFileNameBase>
        <KitStyle>mlb10</KitStyle>
        <DeveloperPrice>1450</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000042</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb0005_flare01.skute</Skute>
        <Icon>ChangeMe/Icons/1000894sk2jeans04.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens Long Flare Pants</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1805</kN>
        <KitName>Men&apos;s Long Pants</KitName>
        <KitDisplayName>Men&apos;s Long Pants</KitDisplayName>
        <KitFileNameBase>mens_jeans</KitFileNameBase>
        <KitStyle>mlb11</KitStyle>
        <DeveloperPrice>950</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000042</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb0017_levisstrat.skute</Skute>
        <Icon>ChangeMe/Icons/1003035.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Long Pants</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2805</kN>
        <KitName>HiRes Men&apos;s Long Pants</KitName>
        <KitDisplayName>Men&apos;s Long Pants HiRes</KitDisplayName>
        <KitFileNameBase>mens_jeans_high</KitFileNameBase>
        <KitStyle>mlb12</KitStyle>
        <DeveloperPrice>1400</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000042</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb0017_levisstrat.skute</Skute>
        <Icon>ChangeMe/Icons/1003035.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Mens Long Pants</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1806</kN>
        <KitName>MaleLB01 (Men&apos;s Martial Arts Pants)</KitName>
        <KitDisplayName>Men&apos;s Martial Arts Pants</KitDisplayName>
        <KitFileNameBase>mens_martialpants</KitFileNameBase>
        <KitStyle>mlb13</KitStyle>
        <DeveloperPrice>1050</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000182</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb0006_martialarts.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0lb0006_martialarts_blkb.swf</Icon>
        <SubmitCatName>Clothing Painter - MaleLB01 (Mens Martial Arts Pants)</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2806</kN>
        <KitName>HiRes Men&apos;s Martial Arts Pants</KitName>
        <KitDisplayName>Men&apos;s Martial Arts Pants HiRes</KitDisplayName>
        <KitFileNameBase>mens_martialpants_high</KitFileNameBase>
        <KitStyle>mlb14</KitStyle>
        <DeveloperPrice>1450</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000182</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb0006_martialarts.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0lb0006_martialarts_blkb.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens Martial Arts Pants</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1807</kN>
        <KitName>Men&apos;s Surfer Shorts</KitName>
        <KitDisplayName>Men&apos;s Surfer Shorts</KitDisplayName>
        <KitFileNameBase>mens_surfershorts</KitFileNameBase>
        <KitStyle>mlb15</KitStyle>
        <DeveloperPrice>1000</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000043</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb01_shorts.skute</Skute>
        <Icon>ChangeMe/Icons/1000899sk1bluestripeshort.swf</Icon>
        <SubmitCatName>Clothing Painter - MaleLB (Mens Surfer Shorts)</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2807</kN>
        <KitName>HiRes Men&apos;s Surfer Shorts</KitName>
        <KitDisplayName>Men&apos;s Surfer Shorts HiRes</KitDisplayName>
        <KitFileNameBase>mens_surfershorts_high</KitFileNameBase>
        <KitStyle>mlb16</KitStyle>
        <DeveloperPrice>1400</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000043</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb01_shorts.skute</Skute>
        <Icon>ChangeMe/Icons/1000899sk1bluestripeshort.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens Surfer Shorts</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1808</kN>
        <KitName>Men&apos;s Weekend Pants</KitName>
        <KitDisplayName>Men&apos;s Weekend Pants</KitDisplayName>
        <KitFileNameBase>mens_weekendpants</KitFileNameBase>
        <KitStyle>mlb17</KitStyle>
        <DeveloperPrice>950</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000227</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb02_basepants.skute</Skute>
        <Icon>ChangeMe/Icons/1023512blue.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Weekend Pants</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2808</kN>
        <KitName>HiRes Men&apos;s Weekend Pants</KitName>
        <KitDisplayName>Men&apos;s Weekend Pants HiRes</KitDisplayName>
        <KitFileNameBase>mens_weekendpants_high</KitFileNameBase>
        <KitStyle>mlb18</KitStyle>
        <DeveloperPrice>1400</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000227</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb02_basepants.skute</Skute>
        <Icon>ChangeMe/Icons/1023512blue.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Mens Weekend Pants</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1809</kN>
        <KitName>Men&apos;s Full Fitted Bottoms</KitName>
        <KitDisplayName>Men&apos;s Full Fitted Bottoms</KitDisplayName>
        <KitFileNameBase>mens_fullfitted</KitFileNameBase>
        <KitStyle>mlb19</KitStyle>
        <DeveloperPrice>1000</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000669</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb0018_fullfit.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0lb0018_fullfit.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Full Fitted Bottoms</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2809</kN>
        <KitName>HiRes Men&apos;s Full Fitted Bottoms</KitName>
        <KitDisplayName>Men&apos;s Full Fitted Bottoms HiRes</KitDisplayName>
        <KitFileNameBase>mens_fullfitted_high</KitFileNameBase>
        <KitStyle>mlb20</KitStyle>
        <DeveloperPrice>1450</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000669</ProductPhid>
        <BodyPart>lowerbody</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0lb0018_fullfit.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0lb0018_fullfit.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Mens Full Fitted Bottoms</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/lb/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateLowerBodyAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    LowerBodySkuteName = &quot;SKUTE&quot;,
    LowerBodyTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1900</kN>
        <KitName>MaleSH03 (Men&apos;s Bunny Slippers)</KitName>
        <KitDisplayName>Men&apos;s Bunny Slippers</KitDisplayName>
        <KitFileNameBase>mens_bunnyslippers</KitFileNameBase>
        <KitStyle>msh01</KitStyle>
        <DeveloperPrice>900</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000181</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0sh0004_bunny.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0sh0004_bunny_pink.swf</Icon>
        <SubmitCatName>Clothing Painter - MaleSH03 (Mens Bunny Slippers)</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>8192</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2900</kN>
        <KitName>HiRes Men&apos;s Bunny Slippers</KitName>
        <KitDisplayName>Men&apos;s Bunny Slippers HiRes</KitDisplayName>
        <KitFileNameBase>mens_bunnyslippers_high</KitFileNameBase>
        <KitStyle>msh02</KitStyle>
        <DeveloperPrice>1100</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000181</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0sh0004_bunny.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0sh0004_bunny_pink.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens Bunny Slippers</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1901</kN>
        <KitName>MaleSH01 (Men&apos;s Flip Flops)</KitName>
        <KitDisplayName>Men&apos;s Flip Flops</KitDisplayName>
        <KitFileNameBase>mens_flipflops</KitFileNameBase>
        <KitStyle>msh03</KitStyle>
        <DeveloperPrice>850</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000044</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0sh0005_flipflop.skute</Skute>
        <Icon>ChangeMe/Icons/1002284_mt0_wood_japwood.swf</Icon>
        <SubmitCatName>Clothing Painter - MaleSH01 (Mens Flip Flops)</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>8192</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2901</kN>
        <KitName>HiRes Men&apos;s Flip Flops</KitName>
        <KitDisplayName>Men&apos;s Flip Flops HiRes</KitDisplayName>
        <KitFileNameBase>mens_flipflops_high</KitFileNameBase>
        <KitStyle>msh04</KitStyle>
        <DeveloperPrice>1100</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000044</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0sh0005_flipflop.skute</Skute>
        <Icon>ChangeMe/Icons/1002284_mt0_wood_japwood.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens Flip Flops</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1902</kN>
        <KitName>Men&apos;s Hiking Boots</KitName>
        <KitDisplayName>Men&apos;s Hiking Boots</KitDisplayName>
        <KitFileNameBase>mens_hikingboots</KitFileNameBase>
        <KitStyle>msh05</KitStyle>
        <DeveloperPrice>850</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000180</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0sh0007_hikeboot01.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0sh0007_hikeboot01_blkmu.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Hiking Boots</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>8192</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2902</kN>
        <KitName>HiRes Men&apos;s Hiking Boots</KitName>
        <KitDisplayName>Men&apos;s Hiking Boots HiRes</KitDisplayName>
        <KitFileNameBase>mens_hikingboots_high</KitFileNameBase>
        <KitStyle>msh06</KitStyle>
        <DeveloperPrice>1050</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000180</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0sh0007_hikeboot01.skute</Skute>
        <Icon>ChangeMe/Icons/kmt0sh0007_hikeboot01_blkmu.swf</Icon>
        <SubmitCatName>Special Clothing Painter - HiRes Mens Hiking Boots</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>1903</kN>
        <KitName>Men&apos;s Loafers</KitName>
        <KitDisplayName>Men&apos;s Loafers</KitDisplayName>
        <KitFileNameBase>mens_loafers</KitFileNameBase>
        <KitStyle>msh07</KitStyle>
        <DeveloperPrice>850</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000046</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0sh01_baseshoe.skute</Skute>
        <Icon>ChangeMe/Icons/1000909sk1brownloafer.swf</Icon>
        <SubmitCatName>Clothing Painter - Mens Loafers</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>8192</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po64</Height>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <kN>2903</kN>
        <KitName>HiRes Men&apos;s Loafers</KitName>
        <KitDisplayName>Men&apos;s Loafers HiRes</KitDisplayName>
        <KitFileNameBase>mens_loafers_high</KitFileNameBase>
        <KitStyle>msh08</KitStyle>
        <DeveloperPrice>1100</DeveloperPrice>
        <SubmissionPrice>5750</SubmissionPrice>
        <ProductType>2</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>8</HelpTopicId>
        <ProductPhid>1000000046</ProductPhid>
        <BodyPart>shoes</BodyPart>
        <Skeleton>mt0</Skeleton>
        <Skute>kmt0sh01_baseshoe.skute</Skute>
        <Icon>ChangeMe/Icons/1000909sk1brownloafer.swf</Icon>
        <SubmitCatName>Clothing Painter - HiRes Mens Loafers</SubmitCatName>
        <MinVersion>2.0</MinVersion>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>0</HaveScript>
        <TextureAssetPrefix>av/mt0/sh/</TextureAssetPrefix>
        <Pob>1</Pob>
        <PobScriptAssetPrefix>av/mt0</PobScriptAssetPrefix>
        <PobScriptTemplate>Require( &quot;Script/ThereScript.ts&quot; )
Require( &quot;Av/AccoutrementPob.ts&quot; )

return CreateShoesAccoutrementPob({
  version = 1,
  name = &quot;DEVNAME&quot;,
  skeleton = &quot;SKELETON&quot;,
  productId = 0,
  icon = &quot;CHANGEME&quot;,

  edprops = {
    ShoesSkuteName = &quot;SKUTE&quot;,
    ShoesTextureNames0 = &quot;TEXTURE1&quot;,
  },

})</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
        </Texture1>
      </ProductKit>
    </KitSet>
  </KitCategory>
  <KitCategory>
    <KitCategoryName>Painter Kits</KitCategoryName>
    <KitCategoryDisplayName>Previewer</KitCategoryDisplayName>
    <KitCategoryDescription></KitCategoryDescription>
    <LastUpdate>11/19/2008</LastUpdate>
    <KitCategoryDownloadFileName>SetupPainterDevKit_20081119.exe</KitCategoryDownloadFileName>
    <KitType>painter</KitType>
    <CurrentAppVersion>5.3</CurrentAppVersion>
    <KitSet>
      <KitSetName>Furniture Painter</KitSetName>
      <KitSetDesc>Create unique textures for household furnishings including couches, chairs, lamps, tables, and your own custom pictures.</KitSetDesc>
      <KitSetFileName>furniture_painter_20070322.zip</KitSetFileName>
      <AssetPathMapping>fu</AssetPathMapping>
      <LastUpdate>03/22/2007</LastUpdate>
      <ProductKit>
        <KitName>Chair02 (Green Tiki Chair) Painter</KitName>
        <KitDisplayName>Green Tiki Chair</KitDisplayName>
        <KitFileNameBase>chair02paint</KitFileNameBase>
        <DeveloperPrice>650</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000167</ProductPhid>
        <LocalModel>m00_chair02.model</LocalModel>
        <PainterHint>green_tiki_chair/</PainterHint>
        <SubmitCatName>Furniture Painter - Chair02 (Green Tiki Chair) Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m055fu_rattanchair.model&quot;,
  modelSettings = {
    t002fu_wckrsofa = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
  },
  expFramework = &quot;experience/Chair.ts&quot;,
  layoutClass = &quot;chair&quot;,
  sinkToGround = dropOnTop,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po256</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <KitName>Chair03 (Red Jazz Chair) Painter</KitName>
        <KitDisplayName>Red Jazz Chair</KitDisplayName>
        <KitFileNameBase>chair03paint</KitFileNameBase>
        <DeveloperPrice>550</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000167</ProductPhid>
        <LocalModel>m00_chair03.model</LocalModel>
        <PainterHint>red_jazz_chair/</PainterHint>
        <SubmitCatName>Furniture Painter - Chair03 (Red Jazz Chair) Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m075fu_chaireclectic.model&quot;,
  modelSettings = {
    [ &quot;Material #25&quot; ] = { 
      colormap = &quot;fu/TEXTURE2&quot;,
    },
    [ &quot;Material #26&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
  },
  expFramework = &quot;experience/Chair.ts&quot;,
  layoutClass = &quot;chair&quot;,
  sinkToGround = dropOnTop,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>2</TextureCount>
        <MaxPixelCount>24576</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po64</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
      </ProductKit>
      <ProductKit>
        <KitName>Sofa5 (Blue Jazz Couch) Painter</KitName>
        <KitDisplayName>Blue Jazz Couch</KitDisplayName>
        <KitFileNameBase>sofa05paint</KitFileNameBase>
        <DeveloperPrice>650</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000168</ProductPhid>
        <LocalModel>m00_sofa5.model</LocalModel>
        <PainterHint>blue_jazz_couch/</PainterHint>
        <SubmitCatName>Furniture Painter - Sofa5 (Blue Jazz Couch) Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m073fu_coucheclect.model&quot;,
  modelSettings = {
    [ &quot;Material #25&quot; ] = { 
      colormap = &quot;fu/TEXTURE2&quot;,
    },
    [ &quot;Material #26&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;Material #27&quot; ] = { 
      colormap = &quot;fu/TEXTURE3&quot;,
    },
    [ &quot;Material #28&quot; ] = { 
      colormap = &quot;fu/TEXTURE4&quot;,
    },
  },
  expFramework = &quot;experience/loveseat.ts&quot;,
  layoutClass = &quot;couch&quot;,
  sinkToGround = dropOnTop,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>4</TextureCount>
        <MaxPixelCount>23552</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po32</Width>
          <Height>po32</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
        <Texture3>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>3</Index1>
        </Texture3>
        <Texture4>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po32</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>4</Index1>
        </Texture4>
      </ProductKit>
      <ProductKit>
        <KitName>Sofa04 (creme mod couch) Painter</KitName>
        <KitDisplayName>Creme Mod Couch</KitDisplayName>
        <KitFileNameBase>sofa04paint</KitFileNameBase>
        <DeveloperPrice>650</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000168</ProductPhid>
        <LocalModel>m00_sofa04.model</LocalModel>
        <PainterHint>creme_mod_couch/</PainterHint>
        <SubmitCatName>Furniture Painter - Sofa04 (creme mod couch) Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m106fu_moderncouch2.model&quot;,
  modelSettings = {
    [ &quot;Material #25&quot; ] = { 
      colormap = &quot;fu/TEXTURE2&quot;,
    },
    [ &quot;Material #26&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
  },
  expFramework = &quot;experience/loveseat.ts&quot;,
  layoutClass = &quot;couch&quot;,
  sinkToGround = dropOnTop,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>2</TextureCount>
        <MaxPixelCount>33792</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po32</Width>
          <Height>po32</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
      </ProductKit>
      <ProductKit>
        <KitName>wckrsofa (Green Tiki Sofa) Painter</KitName>
        <KitDisplayName>Green Tiki Sofa</KitDisplayName>
        <KitFileNameBase>wckrsofapaint</KitFileNameBase>
        <DeveloperPrice>600</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000168</ProductPhid>
        <LocalModel>m00_wckrsofa.model</LocalModel>
        <PainterHint>green_tiki_sofa/</PainterHint>
        <SubmitCatName>Furniture Painter - wckrsofa (Green Tiki Sofa) Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m001fu_wckrsofa.model&quot;,
  modelSettings = {
    t002fu_wckrsofa = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
  },
  expFramework = &quot;experience/loveseat.ts&quot;,
  layoutClass = &quot;couch&quot;,
  sinkToGround = dropOnTop,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po256</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <KitName>5-Seat Classic Seating Group Painter</KitName>
        <KitDisplayName>5-Seat Classic Seating Group</KitDisplayName>
        <KitFileNameBase>classic5paint</KitFileNameBase>
        <DeveloperPrice>1050</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000304</ProductPhid>
        <LocalModel>m00_seating5classic.model</LocalModel>
        <PainterHint>5_seat_classic/</PainterHint>
        <SubmitCatName>Furniture Painter - Classic Seating Group Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m541fu_5modseats.model&quot;,
  modelSettings = {
    [ &quot;Material #25&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;Material #26&quot; ] = { 
      colormap = &quot;fu/TEXTURE2&quot;,
    },
    [ &quot;new&quot; ] = {
      colormap = &quot;fu/TEXTURE2&quot;,
    },
    [ &quot;Material #103&quot; ] = {
      colormap = &quot;fu/TEXTURE3&quot;,
    },
  },
  expFramework = &quot;experience/interior5a.ts&quot;,
  layoutClass = &quot;Group Seating&quot;,
  sinkToGround = dropOnTop,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>3</TextureCount>
        <MaxPixelCount>34816</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po32</Width>
          <Height>po32</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
          <PreviewInstances>2</PreviewInstances>
          <Index1>2</Index1>
          <Index2>3</Index2>
        </Texture2>
        <Texture3>
          <BitDepth>le32</BitDepth>
          <Width>po32</Width>
          <Height>po32</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>4</Index1>
        </Texture3>
      </ProductKit>
      <ProductKit>
        <KitName>5-Seat Gothic Seating Group Painter</KitName>
        <KitDisplayName>5-Seat Gothic Seating Group</KitDisplayName>
        <KitFileNameBase>Goth5paint</KitFileNameBase>
        <DeveloperPrice>1700</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000304</ProductPhid>
        <LocalModel>m00_seating5gothic.model</LocalModel>
        <PainterHint>5_seat_gothic/</PainterHint>
        <SubmitCatName>Furniture Painter - Gothic Seating Group Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m538fu_5gothseats.model&quot;,
  modelSettings = {
    [ &quot;wood&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;fabric&quot; ] = { 
      colormap = &quot;fu/TEXTURE2&quot;,
    },
  },
  expFramework = &quot;experience/interior5a.ts&quot;,
  layoutClass = &quot;Group Seating&quot;,
  sinkToGround = dropOnTop,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>2</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
      </ProductKit>
      <ProductKit>
        <KitName>8-Seat Retro Seating Group Painter</KitName>
        <KitDisplayName>8-Seat Retro Seating Group</KitDisplayName>
        <KitFileNameBase>Retro8paint</KitFileNameBase>
        <DeveloperPrice>1200</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000355</ProductPhid>
        <LocalModel>m00_8retroseats.model</LocalModel>
        <PainterHint>8_seat_retro/</PainterHint>
        <SubmitCatName>Furniture Painter - Retro 8 Seating Group Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m545km_8retroseats.model&quot;,
  modelSettings = {
    [ &quot;Material #49&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;Material #52&quot; ] = { 
      colormap = &quot;fu/TEXTURE2&quot;,
    },
    [ &quot;Material #25&quot; ] = { 
      colormap = &quot;fu/TEXTURE3&quot;,
    },
    [ &quot;Material #26&quot; ] = { 
      colormap = &quot;fu/TEXTURE4&quot;,
    },
  },
  expFramework = &quot;experience/interior8j.ts&quot;,
  layoutClass = &quot;Group Seating&quot;,
  sinkToGround = dropOnTop,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>4</TextureCount>
        <MaxPixelCount>38912</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po32</Width>
          <Height>po32</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
        <Texture3>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>3</Index1>
        </Texture3>
        <Texture4>
          <BitDepth>le32</BitDepth>
          <Width>po32</Width>
          <Height>po32</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>4</Index1>
        </Texture4>
      </ProductKit>
      <ProductKit>
        <KitName>8-Seat Mod Seating Group Painter</KitName>
        <KitDisplayName>8-Seat Mod Seating Group</KitDisplayName>
        <KitFileNameBase>Mod8paint</KitFileNameBase>
        <DeveloperPrice>1050</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000355</ProductPhid>
        <LocalModel>m00_8modseats.model</LocalModel>
        <PainterHint>8_seat_mod/</PainterHint>
        <SubmitCatName>Furniture Painter - Mod 8 Seating Group Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m549km_8modseats.model&quot;,
  modelSettings = {
    [ &quot;Material #25&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;Material #26&quot; ] = { 
      colormap = &quot;fu/TEXTURE2&quot;,
    },
  },
  expFramework = &quot;experience/interior8j.ts&quot;,
  layoutClass = &quot;Group Seating&quot;,
  sinkToGround = dropOnTop,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>2</TextureCount>
        <MaxPixelCount>33792</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po32</Width>
          <Height>po32</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
      </ProductKit>
      <ProductKit>
        <KitName>8-Seat Tiki Seating Group Painter</KitName>
        <KitDisplayName>8-Seat Tiki Seating Group</KitDisplayName>
        <KitFileNameBase>Tiki8paint</KitFileNameBase>
        <DeveloperPrice>900</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000355</ProductPhid>
        <LocalModel>m00_8tikiseats.model</LocalModel>
        <PainterHint>8_seat_tiki/</PainterHint>
        <SubmitCatName>Furniture Painter - Tiki 8 Seating Group Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m544km_8tikiseats.model&quot;,
  modelSettings = {
    [ &quot;t002fu_wckrsofa&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
  },
  expFramework = &quot;experience/interior8j.ts&quot;,
  layoutClass = &quot;Group Seating&quot;,
  sinkToGround = dropOnTop,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po256</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <KitName>Dance Floor Painter</KitName>
        <KitDisplayName>Dance Floor</KitDisplayName>
        <KitFileNameBase>dance8paint</KitFileNameBase>
        <DeveloperPrice>1050</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000355</ProductPhid>
        <LocalModel>m00_8dancefloor.model</LocalModel>
        <PainterHint>dance_floor/</PainterHint>
        <SubmitCatName>Furniture Painter - Dance Floor Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m555fu_8dancefloor.model&quot;,
  modelSettings = {
    [ &quot;floor&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;trim&quot; ] = { 
      colormap = &quot;fu/TEXTURE2&quot;,
    },
  },
  expFramework = &quot;experience/dance8x.ts&quot;,
  layoutClass = &quot;Group Seating&quot;,
  sinkToGround = dropOnTop,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>2</TextureCount>
        <MaxPixelCount>73728</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po32</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
      </ProductKit>
      <ProductKit>
        <KitName>Table05 (African low table) Painter</KitName>
        <KitDisplayName>African Low Table</KitDisplayName>
        <KitFileNameBase>table03paint</KitFileNameBase>
        <DeveloperPrice>300</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000288</ProductPhid>
        <LocalModel>m00_table05.model</LocalModel>
        <PainterHint>african_low_table/</PainterHint>
        <SubmitCatName>Furniture Painter - Table05 (African low table) Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m153fu_rdtblmod.model&quot;,
  modelSettings = {
    [ &quot;Material #103&quot; ] = { 
      colormap = &quot;fu/TEXTURE3&quot;,
    },
    [ &quot;mbd_tiki_woodgrain01&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
      opacitymap = &quot;fu/TEXTURE2&quot;,
    },
  },
  layoutClass = &quot;table&quot;,
  sinkToGround = dropOnTop,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>3</TextureCount>
        <MaxPixelCount>1536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po16</Width>
          <Height>po16</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po16</Width>
          <Height>po16</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
        <Texture3>
          <BitDepth>le32</BitDepth>
          <Width>po32</Width>
          <Height>po32</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>3</Index1>
        </Texture3>
      </ProductKit>
      <ProductKit>
        <KitName>Table03 (Birch low table) Painter</KitName>
        <KitDisplayName>Birch Low Table</KitDisplayName>
        <KitFileNameBase>table03paint</KitFileNameBase>
        <DeveloperPrice>450</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000288</ProductPhid>
        <LocalModel>m00_table03.model</LocalModel>
        <PainterHint>birch_low_table/</PainterHint>
        <SubmitCatName>Furniture Painter - Table03 (Birch low table) Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m066fu_coffeetblmod.model&quot;,
  modelSettings = {
    new = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
  },
  layoutClass = &quot;table&quot;,
  sinkToGround = dropOnTop,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <KitName>Table04 (African low table) Painter</KitName>
        <KitDisplayName>Glass Low Table</KitDisplayName>
        <KitFileNameBase>table03paint</KitFileNameBase>
        <DeveloperPrice>200</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000288</ProductPhid>
        <LocalModel>m00_table04.model</LocalModel>
        <PainterHint>glass_low_table/</PainterHint>
        <SubmitCatName>Furniture Painter - Table04 (Glass low table) Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m067fu_coffeetbleclect.model&quot;,
  modelSettings = {
    new = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;Material #103&quot; ] = { 
      colormap = &quot;fu/TEXTURE2&quot;,
      opacitymap = &quot;fu/TEXTURE3&quot;,
    },
  },
  layoutClass = &quot;table&quot;,
  sinkToGround = dropOnTop,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>3</TextureCount>
        <MaxPixelCount>1536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po16</Width>
          <Height>po64</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po16</Width>
          <Height>po16</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
        <Texture3>
          <BitDepth>le32</BitDepth>
          <Width>po16</Width>
          <Height>po16</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>3</Index1>
        </Texture3>
      </ProductKit>
      <ProductKit>
        <KitName>Table02 (Simple low table) Painter</KitName>
        <KitDisplayName>Simple Low Table</KitDisplayName>
        <KitFileNameBase>table02paint</KitFileNameBase>
        <DeveloperPrice>500</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000288</ProductPhid>
        <LocalModel>m00_table02.model</LocalModel>
        <PainterHint>simple_low_table/</PainterHint>
        <SubmitCatName>Furniture Painter - Table02 (Simple low table) Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m065fu_coffeetbltiki2.model&quot;,
  modelSettings = {
    mbd_tiki_woodgrain01 = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
  },
  layoutClass = &quot;table&quot;,
  sinkToGround = dropOnTop,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <KitName>Table01 (Teak low table) Painter</KitName>
        <KitDisplayName>Teak Low Table</KitDisplayName>
        <KitFileNameBase>table01paint</KitFileNameBase>
        <DeveloperPrice>500</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000288</ProductPhid>
        <LocalModel>m00_table01.model</LocalModel>
        <PainterHint>teak_low_table/</PainterHint>
        <SubmitCatName>Furniture Painter - Table01 (Teak low table) Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m064fu_coffeetbltiki.model&quot;,
  modelSettings = {
    new = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;Material #103&quot; ] = {
      colormap = &quot;fu/TEXTURE2&quot;,
    },
  },
  layoutClass = &quot;table&quot;,
  sinkToGround = dropOnTop,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>2</TextureCount>
        <MaxPixelCount>34816</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po32</Width>
          <Height>po64</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
      </ProductKit>
      <ProductKit>
        <KitName>Picture05 (Gnome Bridge) Painter</KitName>
        <KitDisplayName>Gnome Bridge Picture</KitDisplayName>
        <KitFileNameBase>picture05paint</KitFileNameBase>
        <DeveloperPrice>550</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000295</ProductPhid>
        <LocalModel>m00_picture05.model</LocalModel>
        <PainterHint>gnome_bridge_picture/</PainterHint>
        <SubmitCatName>Furniture Painter - Picture05 (Gnome Bridge) Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m111fu_postertiki2.model&quot;,
  modelSettings = {
    [ &quot;t060tv_minorpostwithropes&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;t088cm_signbground&quot; ] = {
      colormap = &quot;fu/TEXTURE2&quot;,
    },
  },
  layoutClass = &quot;walldecor&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>2</TextureCount>
        <MaxPixelCount>40960</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po32</Width>
          <Height>po256</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
      </ProductKit>
      <ProductKit>
        <KitName>Picture03 (Golden Tower) Painter</KitName>
        <KitDisplayName>Golden Tower Picture</KitDisplayName>
        <KitFileNameBase>picture03paint</KitFileNameBase>
        <DeveloperPrice>600</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000295</ProductPhid>
        <LocalModel>m00_picture03.model</LocalModel>
        <PainterHint>golden_tower_picture/</PainterHint>
        <SubmitCatName>Furniture Painter - Picture03 (Golden Tower) Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m099fu_pictframemod.model&quot;,
  modelSettings = {
    [ &quot;t060tv_minorpostwithropes&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;t088cm_signbground&quot; ] = {
      colormap = &quot;fu/TEXTURE2&quot;,
    },
  },
  layoutClass = &quot;walldecor&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>2</TextureCount>
        <MaxPixelCount>49152</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
      </ProductKit>
      <ProductKit>
        <KitName>Picture02 (Shangri-la) Painter</KitName>
        <KitDisplayName>Shangri-La Picture</KitDisplayName>
        <KitFileNameBase>picture02paint</KitFileNameBase>
        <DeveloperPrice>550</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000295</ProductPhid>
        <LocalModel>m00_picture02.model</LocalModel>
        <PainterHint>shangri_la_picture/</PainterHint>
        <SubmitCatName>Furniture Painter - Picture02 (Shangri-la) Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m097fu_pictframe2.model&quot;,
  modelSettings = {
    [ &quot;t060tv_minorpostwithropes&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;t088cm_signbground&quot; ] = {
      colormap = &quot;fu/TEXTURE2&quot;,
    },
  },
  layoutClass = &quot;walldecor&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>2</TextureCount>
        <MaxPixelCount>40960</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po32</Width>
          <Height>po256</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
      </ProductKit>
      <ProductKit>
        <KitName>Picture01 (Tarzanna) Painter</KitName>
        <KitDisplayName>Tarzanna Picture</KitDisplayName>
        <KitFileNameBase>picture01paint</KitFileNameBase>
        <DeveloperPrice>600</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000295</ProductPhid>
        <LocalModel>m00_picture01.model</LocalModel>
        <PainterHint>tarzanna_picture/</PainterHint>
        <SubmitCatName>Furniture Painter - Picture01 (Tarzanna) Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m096fu_pictframe1.model&quot;,
  modelSettings = {
    [ &quot;t049cm_pictureframe01&quot; ] = { 
      colormap = &quot;fu/TEXTURE2&quot;,
    },
    [ &quot;t004tv_tikifourpostwithropes&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;t088cm_signbground&quot; ] = {
      colormap = &quot;fu/TEXTURE3&quot;,
    },
  },
  layoutClass = &quot;walldecor&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>3</TextureCount>
        <MaxPixelCount>49152</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po32</Width>
          <Height>po256</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
        <Texture3>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po256</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>3</Index1>
        </Texture3>
      </ProductKit>
      <ProductKit>
        <KitName>Picture06 (Tarzanna II) Painter</KitName>
        <KitDisplayName>Tarzanna II Picture</KitDisplayName>
        <KitFileNameBase>picture06paint</KitFileNameBase>
        <DeveloperPrice>600</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000295</ProductPhid>
        <LocalModel>m00_picture06.model</LocalModel>
        <PainterHint>tarzanna_ii_picture/</PainterHint>
        <SubmitCatName>Furniture Painter - Picture06 (Tarzanna II) Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m096fu_pictframe1.model&quot;,
  modelSettings = {
    [ &quot;t049cm_pictureframe01&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;t004tv_tikifourpostwithropes&quot; ] = { 
      colormap = &quot;fu/TEXTURE2&quot;,
    },
    [ &quot;t088cm_signbground&quot; ] = {
      colormap = &quot;fu/TEXTURE3&quot;,
    },
  },
  layoutClass = &quot;walldecor&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>3</TextureCount>
        <MaxPixelCount>49152</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po32</Width>
          <Height>po256</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
        <Texture3>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po256</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>3</Index1>
        </Texture3>
      </ProductKit>
      <ProductKit>
        <KitName>Large Tiki Rug Painter</KitName>
        <KitDisplayName>Large Tiki Rug</KitDisplayName>
        <KitFileNameBase>tikirugpaint</KitFileNameBase>
        <DeveloperPrice>200</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000297</ProductPhid>
        <LocalModel>m00_ruglargenatural.model</LocalModel>
        <PainterHint>large_tiki_rug/</PainterHint>
        <SubmitCatName>Furniture Painter - Large Tiki Rug Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m094fu_rugsquare.model&quot;,
  modelSettings = {
    [ &quot;fl/t007fl_diamondleaf&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;Material #41&quot; ] = { 
      colormap = &quot;fu/TEXTURE2&quot;,
    },
  },
  layoutClass = &quot;Rugs&quot;,
  sinkToGround = dropOnTop,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>2</TextureCount>
        <MaxPixelCount>8192</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
      </ProductKit>
      <ProductKit>
        <KitName>Small Rug Painter</KitName>
        <KitDisplayName>Small Rug</KitDisplayName>
        <KitFileNameBase>smrugpaint</KitFileNameBase>
        <DeveloperPrice>150</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000297</ProductPhid>
        <LocalModel>m00_rugsmallgreen.model</LocalModel>
        <PainterHint>small_rug/</PainterHint>
        <SubmitCatName>Furniture Painter - Small Rug Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m076fu_rugrect1.model&quot;,
  modelSettings = {
    [ &quot;fl/t007fl_diamondleaf&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
  },
  layoutClass = &quot;Rugs&quot;,
  sinkToGround = dropOnTop,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>2048</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po32</Width>
          <Height>po64</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <KitName>lamp01 (Lime Snazz Lamp) Painter</KitName>
        <KitDisplayName>Lime Snazz Lamp</KitDisplayName>
        <KitFileNameBase>lamp01paint</KitFileNameBase>
        <DeveloperPrice>300</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000292</ProductPhid>
        <LocalModel>m00_lamp01.model</LocalModel>
        <PainterHint>lime_snazz_lamp/</PainterHint>
        <SubmitCatName>Furniture Painter - lamp01 (Lime Snazz Lamp) Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m009fu_lamp09.model&quot;,
  modelSettings = {
    lamp009 = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
  },
  layoutClass = &quot;flrlamp&quot;,
  sinkToGround = dropOnTop,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>4096</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po32</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <KitName>Screen Painter</KitName>
        <KitDisplayName>Screen</KitDisplayName>
        <KitFileNameBase>screenpaint</KitFileNameBase>
        <DeveloperPrice>450</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>111</HelpTopicId>
        <ProductPhid>1000000293</ProductPhid>
        <LocalModel>m00_screen.model</LocalModel>
        <PainterHint>screen/</PainterHint>
        <SubmitCatName>Furniture Painter - Screen Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;fu/m247fu_japscrn.model&quot;,
  modelSettings = {
    [ &quot;12personchat&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
  },
  sinkToGround = dropOnTop,
  layoutClass = &quot;screen&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
      </ProductKit>
    </KitSet>
    <KitSet>
      <KitSetName>Home Painter</KitSetName>
      <KitSetDesc>Put on your interior decorating cap and design your own walls, floors, windows and more!</KitSetDesc>
      <KitSetFileName>home_painter_20070322.zip</KitSetFileName>
      <AssetPathMapping>fu</AssetPathMapping>
      <LastUpdate>03/22/2007</LastUpdate>
      <ProductKit>
        <KitName>Classic Open Window Painter</KitName>
        <KitDisplayName>Classic Open Window</KitDisplayName>
        <KitFileNameBase>calssicOpenpaint</KitFileNameBase>
        <DeveloperPrice>350</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000308</ProductPhid>
        <LocalModel>m00_windowclassicopen.model</LocalModel>
        <PainterHint>classic_open_window/</PainterHint>
        <SubmitCatName>Home Painter - Classic Open Window Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;hs/m023hs_sewdoneu.model&quot;,
  modelSettings = {
    [ &quot;window&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
  },
  layoutClass = &quot;Window&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, NO_LIMIT },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <KitName>Classic Shut Window Painter</KitName>
        <KitDisplayName>Classic Shut Window</KitDisplayName>
        <KitFileNameBase>calssicshutpaint</KitFileNameBase>
        <DeveloperPrice>350</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000308</ProductPhid>
        <LocalModel>m00_windowclassicshut.model</LocalModel>
        <PainterHint>classic_shut_window/</PainterHint>
        <SubmitCatName>Home Painter - Classic Shut Window Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;hs/m024hs_sewdcneu.model&quot;,
  modelSettings = {
    [ &quot;window&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
  },
  layoutClass = &quot;Window&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, NO_LIMIT },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <KitName>Gothic Open Window Painter</KitName>
        <KitDisplayName>Gothic Open Window</KitDisplayName>
        <KitFileNameBase>gothicOpenpaint</KitFileNameBase>
        <DeveloperPrice>350</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000308</ProductPhid>
        <LocalModel>m00_windowgothicopen.model</LocalModel>
        <PainterHint>gothic_open_window/</PainterHint>
        <SubmitCatName>Home Painter - Gothic Open Window Painter</SubmitCatName>
        <LitMaterialOverride>1</LitMaterialOverride>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;hs/m005hs_sewdogth.model&quot;,
  modelSettings = {
    [ &quot;gothwindow&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;glass&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
      twosided = 1,
    },
  },
  layoutClass = &quot;Window&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, NO_LIMIT },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po256</Height>
          <PreviewInstances>2</PreviewInstances>
          <Index1>1</Index1>
          <Index2>2</Index2>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <KitName>Gothic Shut Window Painter</KitName>
        <KitDisplayName>Gothic Shut Window</KitDisplayName>
        <KitFileNameBase>gothicshutpaint</KitFileNameBase>
        <DeveloperPrice>350</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000308</ProductPhid>
        <LocalModel>m00_windowgothicshut.model</LocalModel>
        <PainterHint>gothic_shut_window/</PainterHint>
        <SubmitCatName>Home Painter - Gothic Shut Window Painter</SubmitCatName>
        <LitMaterialOverride>1</LitMaterialOverride>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;hs/m006hs_sewdcgth.model&quot;,
  modelSettings = {
    [ &quot;gothwindow&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;glass&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
      twosided = 1,
    },
  },
  layoutClass = &quot;Window&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, NO_LIMIT },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po256</Height>
          <PreviewInstances>2</PreviewInstances>
          <Index1>1</Index1>
          <Index2>2</Index2>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <KitName>Classic Door Painter</KitName>
        <KitDisplayName>Classic Door</KitDisplayName>
        <KitFileNameBase>classicdoorpaint</KitFileNameBase>
        <DeveloperPrice>350</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000309</ProductPhid>
        <LocalModel>m00_doorclassic.model</LocalModel>
        <PainterHint>classic_door/</PainterHint>
        <SubmitCatName>Home Painter - Classic Door Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;hs/m025hs_sedrneu.model&quot;,
  modelSettings = {
    [ &quot;door&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
  },
  layoutClass = &quot;Door&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <KitName>Animated HiRes Classic Door Painter</KitName>
        <KitDisplayName>Classic Door HiRes Animated</KitDisplayName>
        <KitFileNameBase>classicdoorpaint_anime</KitFileNameBase>
        <DeveloperPrice>3700</DeveloperPrice>
        <SubmissionPrice>11000</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000309</ProductPhid>
        <LocalModel>m00_doorclassic.model</LocalModel>
        <PainterHint>classic_door/</PainterHint>
        <SubmitCatName>Home Painter - Anime HiRes Classic Door Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;hs/m025hs_sedrneu.model&quot;,
  modelSettings = {
    [ &quot;door&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
      ALLOW_MATERIAL_ANIMATION-door
    },
  },
  layoutClass = &quot;Door&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <MaxMaterialAnimation>2</MaxMaterialAnimation>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>262144</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po512</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <KitName>Gothic Door Painter</KitName>
        <KitDisplayName>Gothic Door Painter</KitDisplayName>
        <KitFileNameBase>gothicdoorpaint</KitFileNameBase>
        <DeveloperPrice>300</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000309</ProductPhid>
        <LocalModel>m00_doorgothic.model</LocalModel>
        <PainterHint>gothic_door/</PainterHint>
        <SubmitCatName>Home Painter - Gothic Door Painter</SubmitCatName>
        <LitMaterialOverride>0</LitMaterialOverride>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;hs/m009hs_sedrgth.model&quot;,
  modelSettings = {
    [ &quot;gothdoor&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;trim&quot; ] = {
      colormap = &quot;fu/TEXTURE2&quot;,
    },
    [ &quot;stainglass&quot; ] = {
      colormap = &quot;fu/TEXTURE1&quot;,
    },
  },
  layoutClass = &quot;Door&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>2</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po256</Height>
          <PreviewInstances>2</PreviewInstances>
          <Index1>1</Index1>
          <Index2>3</Index2>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po256</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
      </ProductKit>
      <ProductKit>
        <KitName>Wall Painter</KitName>
        <KitDisplayName>Wall</KitDisplayName>
        <KitFileNameBase>wallpaint</KitFileNameBase>
        <DeveloperPrice>500</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000310</ProductPhid>
        <LocalModel>m00_wallsclassic.model</LocalModel>
        <PainterHint>wall/</PainterHint>
        <SubmitCatName>Home Painter - Wall Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECEMOD
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  modelSettings = {
    [ &quot;wall&quot; ] = {
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;baseboard&quot; ] = { 
      colormap = &quot;fu/TEXTURE2&quot;,
    },
  },
  layoutClass = &quot;Walls&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>2</TextureCount>
        <MaxPixelCount>20480</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
      </ProductKit>
      <ProductKit>
        <KitName>HiRes Wall Painter</KitName>
        <KitDisplayName>Wall HiRes</KitDisplayName>
        <KitFileNameBase>wallpaint_high</KitFileNameBase>
        <DeveloperPrice>1050</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000310</ProductPhid>
        <LocalModel>m00_wallsclassic.model</LocalModel>
        <PainterHint>wall/</PainterHint>
        <SubmitCatName>Home Painter - HiRes Wall Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECEMOD
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  modelSettings = {
    [ &quot;wall&quot; ] = {
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;baseboard&quot; ] = { 
      colormap = &quot;fu/TEXTURE2&quot;,
    },
  },
  layoutClass = &quot;Walls&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>2</TextureCount>
        <MaxPixelCount>81920</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
      </ProductKit>
      <ProductKit>
        <KitName>Animated HiRes Wall Painter</KitName>
        <KitDisplayName>Wall HiRes Animated</KitDisplayName>
        <KitFileNameBase>wallpaint_anime</KitFileNameBase>
        <DeveloperPrice>4400</DeveloperPrice>
        <SubmissionPrice>11000</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000310</ProductPhid>
        <LocalModel>m00_wallsclassic.model</LocalModel>
        <PainterHint>wall/</PainterHint>
        <SubmitCatName>Home Painter - Anime HiRes Wall Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECEMOD
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  modelSettings = {
    [ &quot;wall&quot; ] = {
      colormap = &quot;fu/TEXTURE1&quot;,
      ALLOW_MATERIAL_ANIMATION-wall
    },
    [ &quot;baseboard&quot; ] = { 
      colormap = &quot;fu/TEXTURE2&quot;,
      ALLOW_MATERIAL_ANIMATION-baseboard
    },
  },
  layoutClass = &quot;Walls&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <MaxMaterialAnimation>2</MaxMaterialAnimation>
        <TextureCount>2</TextureCount>
        <MaxPixelCount>278528</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po512</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
      </ProductKit>
      <ProductKit>
        <KitName>Panel Painter</KitName>
        <KitDisplayName>Panel</KitDisplayName>
        <KitFileNameBase>panelpaint</KitFileNameBase>
        <DeveloperPrice>250</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000311</ProductPhid>
        <LocalModel>m00_panelclassic.model</LocalModel>
        <PainterHint>panel/</PainterHint>
        <SubmitCatName>Home Painter - Panel Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECEMOD
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  modelSettings = {
    [ &quot;wainscot&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
  },
  layoutClass = &quot;Panels&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>8192</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po64</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <KitName>HiRes Panel Painter</KitName>
        <KitDisplayName>Panel HiRes</KitDisplayName>
        <KitFileNameBase>panelpaint_high</KitFileNameBase>
        <DeveloperPrice>450</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000311</ProductPhid>
        <LocalModel>m00_panelclassic.model</LocalModel>
        <PainterHint>panel/</PainterHint>
        <SubmitCatName>Home Painter - HiRes Panel Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECEMOD
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  modelSettings = {
    [ &quot;wainscot&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
  },
  layoutClass = &quot;Panels&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>32768</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <KitName>Animated HiRes Panel Painter</KitName>
        <KitDisplayName>Panel HiRes Animated</KitDisplayName>
        <KitFileNameBase>panelpaint_anime</KitFileNameBase>
        <DeveloperPrice>3650</DeveloperPrice>
        <SubmissionPrice>11000</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000311</ProductPhid>
        <LocalModel>m00_panelclassic.model</LocalModel>
        <PainterHint>panel/</PainterHint>
        <SubmitCatName>Home Painter - Anime HiRes Panel Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECEMOD
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  modelSettings = {
    [ &quot;wainscot&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
      ALLOW_MATERIAL_ANIMATION-wainscot
    },
  },
  layoutClass = &quot;Panels&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <MaxMaterialAnimation>2</MaxMaterialAnimation>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>262144</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po512</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <KitName>Ceiling Painter</KitName>
        <KitDisplayName>Ceiling</KitDisplayName>
        <KitFileNameBase>ceilingpaint</KitFileNameBase>
        <DeveloperPrice>400</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000307</ProductPhid>
        <LocalModel>m00_ceilingclassic.model</LocalModel>
        <PainterHint>ceiling/</PainterHint>
        <SubmitCatName>Home Painter - Ceiling Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECEMOD
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  modelSettings = {
    [ &quot;ceiling&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [&quot;beam&quot;] = {
      colormap = &quot;fu/TEXTURE2&quot;,
    },
    [ &quot;wall&quot; ] = {
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;crossbeam&quot; ] = {
      colormap = &quot;fu/TEXTURE2&quot;,
    },
  },
  layoutClass = &quot;Ceiling&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>2</TextureCount>
        <MaxPixelCount>20480</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
      </ProductKit>
      <ProductKit>
        <KitName>HiRes Ceiling Painter</KitName>
        <KitDisplayName>Ceiling HiRes</KitDisplayName>
        <KitFileNameBase>ceilingpaint_high</KitFileNameBase>
        <DeveloperPrice>950</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000307</ProductPhid>
        <LocalModel>m00_ceilingclassic.model</LocalModel>
        <PainterHint>ceiling/</PainterHint>
        <SubmitCatName>Home Painter - HiRes Ceiling Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECEMOD
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  modelSettings = {
    [ &quot;ceiling&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [&quot;beam&quot;] = {
      colormap = &quot;fu/TEXTURE2&quot;,
    },
    [ &quot;wall&quot; ] = {
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;crossbeam&quot; ] = {
      colormap = &quot;fu/TEXTURE2&quot;,
    },
  },
  layoutClass = &quot;Ceiling&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>2</TextureCount>
        <MaxPixelCount>81920</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
      </ProductKit>
      <ProductKit>
        <KitName>Animated HiRes Ceiling Painter</KitName>
        <KitDisplayName>Ceiling HiRes Animated</KitDisplayName>
        <KitFileNameBase>ceilingpaint_anime</KitFileNameBase>
        <DeveloperPrice>4300</DeveloperPrice>
        <SubmissionPrice>11000</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000307</ProductPhid>
        <LocalModel>m00_ceilingclassic.model</LocalModel>
        <PainterHint>ceiling/</PainterHint>
        <SubmitCatName>Home Painter - Anime HiRes Ceiling Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECEMOD
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  modelSettings = {
    [ &quot;ceiling&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
      ALLOW_MATERIAL_ANIMATION-ceiling
    },
    [&quot;beam&quot;] = {
      colormap = &quot;fu/TEXTURE2&quot;,
      ALLOW_MATERIAL_ANIMATION-beam
    },
    [ &quot;wall&quot; ] = {
      colormap = &quot;fu/TEXTURE1&quot;,
      ALLOW_MATERIAL_ANIMATION-wall
    },
    [ &quot;crossbeam&quot; ] = {
      colormap = &quot;fu/TEXTURE2&quot;,
      ALLOW_MATERIAL_ANIMATION-crossbeam
    },
  },
  layoutClass = &quot;Ceiling&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <MaxMaterialAnimation>2</MaxMaterialAnimation>
        <TextureCount>2</TextureCount>
        <MaxPixelCount>327680</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po512</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
      </ProductKit>
      <ProductKit>
        <KitName>Floor Painter</KitName>
        <KitDisplayName>Floor</KitDisplayName>
        <KitFileNameBase>floorpaint</KitFileNameBase>
        <DeveloperPrice>300</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000306</ProductPhid>
        <LocalModel>m00_floortiki.model</LocalModel>
        <PainterHint>floor/</PainterHint>
        <SubmitCatName>Home Painter - Floor Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECEMOD
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  modelSettings = {
    [ &quot;floor&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
  },
  layoutClass = &quot;Floor&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>16384</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <KitName>HiRes Floor Painter</KitName>
        <KitDisplayName>Floor HiRes</KitDisplayName>
        <KitFileNameBase>floorpaint_high</KitFileNameBase>
        <DeveloperPrice>700</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000306</ProductPhid>
        <LocalModel>m00_floortiki.model</LocalModel>
        <PainterHint>floor/</PainterHint>
        <SubmitCatName>Home Painter - HiRes Floor Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECEMOD
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  modelSettings = {
    [ &quot;floor&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
  },
  layoutClass = &quot;Floor&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>65536</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <KitName>Animated HiRes Floor Painter</KitName>
        <KitDisplayName>Floor HiRes Animated</KitDisplayName>
        <KitFileNameBase>floorpaint_anime</KitFileNameBase>
        <DeveloperPrice>3650</DeveloperPrice>
        <SubmissionPrice>11000</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000306</ProductPhid>
        <LocalModel>m00_floortiki.model</LocalModel>
        <PainterHint>floor/</PainterHint>
        <SubmitCatName>Home Painter - Anime HiRes Floor Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECEMOD
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  modelSettings = {
    [ &quot;floor&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
      ALLOW_MATERIAL_ANIMATION-floor
    },
  },
  layoutClass = &quot;Floor&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <MaxMaterialAnimation>2</MaxMaterialAnimation>
        <TextureCount>1</TextureCount>
        <MaxPixelCount>262144</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po512</Width>
          <Height>po512</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
      </ProductKit>
      <ProductKit>
        <KitName>Classic Hearth Painter</KitName>
        <KitDisplayName>Classic Hearth</KitDisplayName>
        <KitFileNameBase>classichearthpaint</KitFileNameBase>
        <DeveloperPrice>550</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000312</ProductPhid>
        <LocalModel>m00_hearthclassic.model</LocalModel>
        <PainterHint>classic_hearth/</PainterHint>
        <SubmitCatName>Home Painter - Classic Hearth Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;hs/m027hs_sefpneu.model&quot;,
  modelSettings = {
    [ &quot;fireplace&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;wood&quot; ] = { 
      colormap = &quot;fu/TEXTURE2&quot;,
    },
    [ &quot;logs&quot; ] = { 
      colormap = &quot;fu/TEXTURE3&quot;,
    },
    [ &quot;woodend&quot; ] = { 
      colormap = &quot;fu/TEXTURE4&quot;,
    },
  },
  layoutClass = &quot;Hearth&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>4</TextureCount>
        <MaxPixelCount>28672</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
        <Texture3>
          <BitDepth>le32</BitDepth>
          <Width>po32</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>3</Index1>
        </Texture3>
        <Texture4>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>4</Index1>
        </Texture4>
      </ProductKit>
      <ProductKit>
        <KitName>Gothic Hearth Painter</KitName>
        <KitDisplayName>Gothic Hearth</KitDisplayName>
        <KitFileNameBase>gothhearthpaint</KitFileNameBase>
        <DeveloperPrice>350</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>249</HelpTopicId>
        <ProductPhid>1000000312</ProductPhid>
        <LocalModel>m00_hearthgothic.model</LocalModel>
        <PainterHint>gothic_hearth/</PainterHint>
        <SubmitCatName>Home Painter - Gothic Hearth Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;hs/m013hs_sefpgth.model&quot;,
  modelSettings = {
    [ &quot;fireplace&quot; ] = { 
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;logs&quot; ] = { 
      colormap = &quot;fu/TEXTURE2&quot;,
    },
    [ &quot;woodend&quot; ] = { 
      colormap = &quot;fu/TEXTURE3&quot;,
    },
  },
  layoutClass = &quot;Hearth&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>3</TextureCount>
        <MaxPixelCount>12288</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po32</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
        <Texture3>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>3</Index1>
        </Texture3>
      </ProductKit>
    </KitSet>
    <KitSet>
      <KitSetName>Construction Painter</KitSetName>
      <KitSetDesc>Add unique textures to a set of basic building blocks.</KitSetDesc>
      <KitSetFileName>construction_painter_20070322.zip</KitSetFileName>
      <AssetPathMapping>fu</AssetPathMapping>
      <LastUpdate>03/22/2007</LastUpdate>
      <ProductKit>
        <KitName>Banner Painter</KitName>
        <KitDisplayName>Banner</KitDisplayName>
        <KitFileNameBase>bannerpaint</KitFileNameBase>
        <DeveloperPrice>550</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <LocalModel>m00_banner.model</LocalModel>
        <PainterHint>banner/</PainterHint>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>220</HelpTopicId>
        <ProductPhid>1000000314</ProductPhid>
        <SubmitCatName>Construction Painter - Banner Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;gamekit/partykit/m217pk_flag2.model&quot;,
  modelSettings = {
    [ &quot;flag&quot; ] = {
      colormap = &quot;fu/TEXTURE1&quot;,
      twosided = 1,
    },
    [ &quot;wood&quot; ] = {
      colormap = &quot;fu/TEXTURE2&quot;,
    },
  },
  sinkToGround = dropOnTop,
  layoutClass = &quot;merchantsup&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>2</TextureCount>
        <MaxPixelCount>36864</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po256</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
      </ProductKit>
      <ProductKit>
        <KitName>Deck Foundation Painter</KitName>
        <KitDisplayName>Deck Foundation</KitDisplayName>
        <KitFileNameBase>deckpaint</KitFileNameBase>
        <DeveloperPrice>1300</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <LocalModel>m00_deck.model</LocalModel>
        <PainterHint>deck_foundation/</PainterHint>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>220</HelpTopicId>
        <ProductPhid>1000000314</ProductPhid>
        <SubmitCatName>Construction Painter - Deck Foundation Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;gamekit/partykit/m038pk_skypadblock.model&quot;,
  modelSettings = {
    [ &quot;padflr&quot; ] = {
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;rim&quot; ] = {
      colormap = &quot;fu/TEXTURE2&quot;,
    },
  },
  sinkToGround = dropOnTop,
  layoutClass = &quot;Structures&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>2</TextureCount>
        <MaxPixelCount>98304</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po256</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po256</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
      </ProductKit>
      <ProductKit>
        <KitName>Shop Painter</KitName>
        <KitDisplayName>Shop</KitDisplayName>
        <KitFileNameBase>shoppaint</KitFileNameBase>
        <DeveloperPrice>1000</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <LocalModel>m00_shop.model</LocalModel>
        <PainterHint>shop/</PainterHint>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>220</HelpTopicId>
        <ProductPhid>1000000314</ProductPhid>
        <SubmitCatName>Construction Painter - Shop Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;gamekit/partykit/m208pk_shop.model&quot;,
  modelSettings = {
    [ &quot;marble&quot; ] = {
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;Material #49&quot; ] = {
      colormap = &quot;fu/TEXTURE2&quot;,
    },
    [ &quot;screen&quot; ] = {
      colormap = &quot;fu/TEXTURE3&quot;,
      cutoutmap = &quot;fu/TEXTURE4&quot;,
      twosided = 1,
    },
  },
  sinkToGround = dropOnTop,
  layoutClass = &quot;Structures&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  return CreateExtensionPob({
    version = 1,
    name = &quot;DEVNAME&quot;,
    assetName = &quot;gamekit/epobs/fu/SCRIPT&quot;,
    productId = 0,
    icon = &quot;gamekit/furniture.png&quot;
    })
end</PobScriptTemplate>
        <TextureCount>4</TextureCount>
        <MaxPixelCount>57344</MaxPixelCount>
        <Texture1>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po128</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>1</Index1>
        </Texture1>
        <Texture2>
          <BitDepth>le32</BitDepth>
          <Width>po128</Width>
          <Height>po256</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>2</Index1>
        </Texture2>
        <Texture3>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>3</Index1>
        </Texture3>
        <Texture4>
          <BitDepth>le32</BitDepth>
          <Width>po64</Width>
          <Height>po64</Height>
          <PreviewInstances>1</PreviewInstances>
          <Index1>4</Index1>
        </Texture4>
      </ProductKit>
      <ProductKit>
        <KitName>Wall Arch Painter</KitName>
        <KitDisplayName>Wall Arch</KitDisplayName>
        <KitFileNameBase>wallpaint</KitFileNameBase>
        <DeveloperPrice>650</DeveloperPrice>
        <SubmissionPrice>6500</SubmissionPrice>
        <LocalModel>m00_arch.model</LocalModel>
        <PainterHint>wall_arch/</PainterHint>
        <ProductType>902</ProductType>
        <ProductClide>PaperObject</ProductClide>
        <HelpTopicId>220</HelpTopicId>
        <ProductPhid>1000000314</ProductPhid>
        <SubmitCatName>Construction Painter - Wall Arch Painter</SubmitCatName>
        <SubmitModel>0</SubmitModel>
        <LargeDasp>0</LargeDasp>
        <HaveScript>1</HaveScript>
        <ScriptSuffix>.ts</ScriptSuffix>
        <TextureAssetPrefix>fu/</TextureAssetPrefix>
        <ScriptAssetPrefix>GameKit/epobs/fu</ScriptAssetPrefix>
        <PobScriptAssetPrefix>gamekit/pids</PobScriptAssetPrefix>
        <Epob>1</Epob>
        <ScriptTemplate>PIECE
{
  name = &quot;DEVNAME&quot;,
  id = &quot;devSRNUMBER&quot;,
  model = &quot;gamekit/partykit/m103pk_arch.model&quot;,
  modelSettings = {
    [ &quot;marble&quot; ] = {
      colormap = &quot;fu/TEXTURE1&quot;,
    },
    [ &quot;trimbottom&quot; ] = {
      colormap = &quot;fu/TEXTURE2&quot;,
    },
    [ &quot;trimtop&quot; ] = {
      colormap = &quot;fu/TEXTURE3&quot;,
    },
  },
  sinkToGround = dropOnTop,
  layoutClass = &quot;Structures&quot;,
}

CONTENTS
{
  { &quot;devSRNUMBER&quot;, 1 },
}</ScriptTemplate>
        <PobScriptTemplate>if insideGamekit then
  -- gamekit will execute this (set epobAssetName first)
  epobAssetName = &quot;gamekit/epobs/fu/SCRIPT&quot;
  Require( &quot;gamekit/epobs/fu/SCRIPT&quot; )
else
  -- organizer will execute this
  Require( &quot;Script/ThereScript.ts&quot; )
  Require( &quot;GameKit/ExtensionPob.ts&quot; )
  r